Gran Turismo 7 - Zoom Zoom Zoom!

CriticalGaming

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@hanselthecaretaker Called my name and I always appear...eventually.

You know I am a sucker for Racing Sims. Project Cars, Forza 1,2, and 3, but when it came to the Gran Turismo games my sole experience was a bad time trying to get the lisences in GT1 or 2 on Playstation 1. I remember trying to get a Corvette around a circle track with no assists in the rain and I lost my fucking mind as a kid. Ever since then I never would touch a GT game, figuring that they were always too hardcore for me.

What i liked most about Project Cars 1 & 2, and the early Forze motorsports where the same thing that I likes about Tokyo Xtreme Racer which is an incredibly obscure game series that had two entries on Dreamcast and 1 game on Ps2. Anyway what was really appealing to me about those games is that they had somewhat realistic racing but the core of the game was what is now refered to as the CARpg. Where you start career mode driving boring basic cars that you can tune up to mkae a little better but in order to drive the really cool shit you have to earn your way to the top ranks for super cars and such.

In preparation for this release I actually went and played GT: Sport, which if you don't know is not a real GT game. It's a sort of a showcase game with a bigger focus on multiplayer online races. It is okay for what it is but it isn't the experience I was looking for and it made me worried about GT7 a little bit. If you guys remember my Project Cars 3 impressions i was wholely disappointed by that game because it leaned too heavily on the arcade type of racing and while i didn't think GT would do that, I wondered if the CARpg wouldn't be there the way I wanted.

I did not need to fear because Gt7 is exactly what I wanted. Start your career in a Prius and drive your way through the ranks to super cars. All is finally right with the world.

Gran Turismo 7 is a car lover's game, where all you want to do is take a bunch of different cars (425ish) onto 90 different track set ups and go for a quick drive. You start your career by buying one of three compact cars and visiting the Cafe which is the main focus of your career mode. Each menu has a set of tasks for you to complete in exchange for cars as rewards. And the rewards in GT7 are very much about car collecting, you player level actually only increases by adding more and more cars to your garage. Carkemon. Sometimes you have to collect a few different cars from specific races. Or other times it will send you to the lisence tests or a multiplayer challenge or any number of other excuses to drive or learn something.

Driving in GT7 feels great. I'm playing on the PS5 controller and the game feels great, haptics on the triggers let you feel the brakes fighting you when you lean on them too hard. The controllers vibration is crazy and the bumps in the road feel really really detailed. I've never been so big into these games that I'd ever get a wheel and pedals set up but the game supports a shitload of different wheel options if you are into that. On top of the controller the biggest benefit of the Ps5 version is that there are no loading screens, which has done wonders for me failing a test over and over again for that sweet sweet gold. When I played GT Sport even on the Ps5 it loaded for-fucking-ever and it sucked. GT7 is optimised and that's not a problem, every screen, every race, every retry, loads immediately.

That biggest flaw of the game right now is that the UI kind of sucks. It's not very intuitive and navigating it will take a lot of getting used to. Thankfully the loading is fast because the number of times I've back out or clicked the wrong thing is extremely high and if I had to sit through loading on top of that I would kill myself.

I did buy the digital deluxe edition which came with a couple of extra's that you wont get normally. First of all I got to special cars that you can't use until you get in the higher end of the game because they are like special Porches and I believe a custom Audi. It also came with 1.5million credits which just appear in your starting money, which leads me to probably the biggest bug bear in the game. Microtransactions.

Yeah you can buy credits in GT7, however I think these microtransactions are pretty minor all things considered. You see GT7 is a very slow game, one only has to look at the achievements to see that they expect you to play this game in chunks over quite a long period of time. For example there is a trophy for driving a fucking shitload of miles in online races a feat alone that could take 100s of hours, and many many many races. Over time you would naturally build up a sizable pool of credits in order to buy cars as you play. And these microtransactions seem to be in place for those who just want to spend to fast track it.

Frankly the game is pretty damn generous of giving you credits. I've made 75K in just a couple of races which is 1/3rd of the way to buying a Ferrari at 350credits. It doesn't take much to get the cars you want, and I can't really see anyone who really wants to play the game ever bothering to buy credits because of this. For further example my 1.5 million credits bought me a two Lamborgini's and a Nissan GTR. One of my Lambo's is a collectors item Diablo which fetches a much higher price in the used car market.

Oh the used car market is fucking sick. Basically it acts like a fake Craig's List for used cars that you can buy at varying prices. Of course all these cars can be bought new (except a few rare exceptions) but the used car market is a way where RNG could bless you with a cool car for much much cheaper than buying it new allowing you to get more cars for less money.Additionally however there are a few "collectors" cars like my Diablo that are only available on the used car market and only rarely. That is one of the reasons why I bought the Diablo, it was there, i had the money, and it's decently rare to pop on the market at all so why not just grab it while I could.

Sadly I can't drive my cool cars because I have to pass the dreaded licenses first. But my adult driving career has prepared me for these in ways my 12 year old self could never know. And while getting gold on some of these tests requires tight play, passing them isn't very hard at all. Though I've heard of a few tests in the Super GT license board that will make you rip your fingernails out. So not looking forward to that.

GT7 paces you out pretty smoothly. You'll learn to drive slower easier cars on easier tracks as you gradually unlock and earn better and better cars. I can't wait to work my way higher.

GT7 strikes a nice balance between casual sim fans and hardcore fans. There are really deep car customization options and driving options to make GT7 really hardcore if you want. But it also lets you dial all that shit back or even turn it off and just go for some rides and it doesn't punish you one way or the other. This is a great driving game plain and simple.
 

BrawlMan

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Does the game have contemporary jazz soundtrack like Gran Turismo 2?
 

CriticalGaming

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Does the game have contemporary jazz soundtrack like Gran Turismo 2?
I has some of that, but also a lot of like dubstep mixed with classical music. It's a good soundtrack but I wouldn't call it excellent. It's perfect to fill the space behind the roar of the engines which is more important in a car lover game like this.

There is a Musical beats mode that is interested. It works like a checkpoint race, where every checkpoint adds time to your clock. However in this mode you drive to the beat of the music and every checkpoint adds more beats to your clock, with a goal of driving as long as possible before you run out of beats.

What's strange is that this seems to be a side mode because it is accessed outside of the main GT game menu. It just seems like a goofy extra they did because why not?
 
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BrawlMan

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However in this mode you drive to the beat of the music and every checkpoint adds more beats to your clock, with a goal of driving as long as possible before you run out of beats.
They got that idea from Wipeout: Omega Collection. Neat.

I has some of that, but also a lot of like dubstep mixed with classical music. It's a good soundtrack but I wouldn't call it excellent.
I find that somewhat weird. I won't go on about how "dub-step is dead" nonsense, but it sure did wear off its welcome by the late 2010s. I know dub-step with classical can work (see Killer Is Dead), but it is a little disappointing, there is not as much jazz.
 

CriticalGaming

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They got that idea from Wipeout: Omega Collection. Neat.


I find that somewhat weird. I won't go on about how "dub-step is dead" nonsense, but it sure did wear off its welcome by the late 2010s. I know dub-step with classical can work (see Killer Is Dead), but it is a little disappointing, there is not as much jazz.
Well I am early in the game and frankly when you are focused on not fucking up a 90 degree turn the music is the last thing on your mind. The game has music but it's nothing that stands out to me tbh.
 

hanselthecaretaker

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I'm not into car game, but I always liked the GT opening and this one is pretty good


But it deosn't beat the masterpiece that was 5 opening

Rachmaninov Prokofiev, my bad. Probably the only things out of Russia still worth respecting - aside from the innocent coping with their leader’s bs - at this point are their composers.
 
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Zykon TheLich

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Oh trust me, no other GT game since 2 has matched its soundtrack of true perfection.
My days of being interested in racing games are long gone, but the racing game soundtracks live on. Sitting around with your mates playing at driving fast while getting wasted with the soundtracks to ridge racer, wipeout, Gran tourismo series' in the background brings a nostalgic tear to my eye. The occasional flash of memory of grindelwald or the laguna seca...
 
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CriticalGaming

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I wanted to post an update to my impression regarding GT7 since I'm not about 20 hours into the game. I really like the progression system in place, which basically has you visit a cafe for quests. These quests range from go get a license, to go do three races for three specific car rewards, complete a championship race, or even something as simple as get your car washed.

Also considering I like these CARpg's but i'm not super techy into car specifics, I do like how intuitive and easy it is to buy upgrade parts for your cars. Even if you don't know what a Racing Computer actually is, the game makes it very clear what boosts to your car you'll get from the item. Every car is scored with Performance Points, (PP lol), and basically the higher this number the better the car will perform. You start in cars around level 300ish, and gradually work through races that require more and more PP on the cars. You can either buy new more powerful cars, or tune up your 300 PP car into a super 650 PP version that nobody would expect. "Why the fuck is this Prius so fast!?"

So it's really fun in that regard. Of course the game showers you with car rewards because collecting is the end game. You want to get as many cars as possible and I've found myself unwilling to actually spend money on cars because I got burned really hard. I bought a Pick-up truck I needed for a race, but the truck I picked turned out the be the same truck the race would reward me with if i won. I should have bought a different truck!!! So I'm trying to instead just upgrade my existing cars to keep up with the PP demand and get all the free cars possible before I start filling in the collection with actual purchases.

Although one exception to that is that you are given special invitations from various manufacturers that allow you to buy a very specific car. These cars can only ever be purchased when one of these invitations is active. My first invitation is from Lamborgini which sucks because the special car is 4million bucks and early game that's a tall ask. Later when races start giving 100k+ it's not as big of a deal. But the invitation is temporary and I don't want to miss out on this car, so I've been grinding away at a very easy and fast race that will earn me about 900K/per hour. So a couple hours of grinding is nothing to a JRPG vet like me and I can get this special car. Plus the invites are not short. I got this invite day 1 and it doesn't expire until the 18th. So the game gives you two weeks to get these cars (other invitations may be shorter or longer I am not sure yet), but I dont feel like it's too much of a grind or demand to farm the cash needed with 14 days of time allotted. Even casually playing at night I'm only about 1mil away (I bought a few things along the way to hurt the overall progress) and once I get this car, I will have some crazy 1500PP power house sitting in my garage to pwn people with.

Additionally some of the licenses are bullshit in their timing requirements. A couple of the A-level tests I've done perfectly and smoothly and still come up .3 seconds short of the gold. So that bugs me.

Also there are a few bugs that have pissed me off, including a couple of crashes which have lost me collectively two hours of cash earnings easily. That's really frustrating and I hope they fix that quickly. Dynamic weather is also kind of a bother because I'm driving fast enough cars that if I don't have the proper tires, driving in the rain is impossible. Once in a race you can't change the tires (at least on shorter races) so if the game loads the race in the rain you have to quit and restart and hope for a sunny or overcast day.

But overall it's relaxed and I'm enjoying it a lot.
 

hanselthecaretaker

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I wanted to post an update to my impression regarding GT7 since I'm not about 20 hours into the game. I really like the progression system in place, which basically has you visit a cafe for quests. These quests range from go get a license, to go do three races for three specific car rewards, complete a championship race, or even something as simple as get your car washed.

Also considering I like these CARpg's but i'm not super techy into car specifics, I do like how intuitive and easy it is to buy upgrade parts for your cars. Even if you don't know what a Racing Computer actually is, the game makes it very clear what boosts to your car you'll get from the item. Every car is scored with Performance Points, (PP lol), and basically the higher this number the better the car will perform. You start in cars around level 300ish, and gradually work through races that require more and more PP on the cars. You can either buy new more powerful cars, or tune up your 300 PP car into a super 650 PP version that nobody would expect. "Why the fuck is this Prius so fast!?"

So it's really fun in that regard. Of course the game showers you with car rewards because collecting is the end game. You want to get as many cars as possible and I've found myself unwilling to actually spend money on cars because I got burned really hard. I bought a Pick-up truck I needed for a race, but the truck I picked turned out the be the same truck the race would reward me with if i won. I should have bought a different truck!!! So I'm trying to instead just upgrade my existing cars to keep up with the PP demand and get all the free cars possible before I start filling in the collection with actual purchases.

Although one exception to that is that you are given special invitations from various manufacturers that allow you to buy a very specific car. These cars can only ever be purchased when one of these invitations is active. My first invitation is from Lamborgini which sucks because the special car is 4million bucks and early game that's a tall ask. Later when races start giving 100k+ it's not as big of a deal. But the invitation is temporary and I don't want to miss out on this car, so I've been grinding away at a very easy and fast race that will earn me about 900K/per hour. So a couple hours of grinding is nothing to a JRPG vet like me and I can get this special car. Plus the invites are not short. I got this invite day 1 and it doesn't expire until the 18th. So the game gives you two weeks to get these cars (other invitations may be shorter or longer I am not sure yet), but I dont feel like it's too much of a grind or demand to farm the cash needed with 14 days of time allotted. Even casually playing at night I'm only about 1mil away (I bought a few things along the way to hurt the overall progress) and once I get this car, I will have some crazy 1500PP power house sitting in my garage to pwn people with.

Additionally some of the licenses are bullshit in their timing requirements. A couple of the A-level tests I've done perfectly and smoothly and still come up .3 seconds short of the gold. So that bugs me.

Also there are a few bugs that have pissed me off, including a couple of crashes which have lost me collectively two hours of cash earnings easily. That's really frustrating and I hope they fix that quickly. Dynamic weather is also kind of a bother because I'm driving fast enough cars that if I don't have the proper tires, driving in the rain is impossible. Once in a race you can't change the tires (at least on shorter races) so if the game loads the race in the rain you have to quit and restart and hope for a sunny or overcast day.

But overall it's relaxed and I'm enjoying it a lot.
I thought the older games gave a weather forecast before races. Also I’d like to see the license times for people with race wheel setups vs DualSense.
 

CriticalGaming

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I thought the older games gave a weather forecast before races. Also I’d like to see the license times for people with race wheel setups vs DualSense.
Maybe they did, but the weather is dynamic in this game so it could be dry lap 1 and pouring rain by lap 3.
 

CriticalGaming

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And now the game is unplayable microtransaction garbage. In my first impression I said that earning credits was no big deal so the fact that you could buy credits didn't really matter.

Welp.

They fucked that up, cutting credit gain by 50% and making it impossible to buy decent cars without spending money.

Fuckers.
 

BrawlMan

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And now the game is unplayable microtransaction garbage. In my first impression I said that earning credits was no big deal so the fact that you could buy credits didn't really matter.

Welp.

They fucked that up, cutting credit gain by 50% and making it impossible to buy decent cars without spending money.

Fuckers.
Arrogant Sony is back again....

You're letting me down, Sony. You're letting everyone down.

 

hanselthecaretaker

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That's right *****, fuck your microtransactions bullshit.

They are going to increase payouts even greater than before, improve rewards, add events, and more. Fucking dicks, shouldn't have to do that shit in the first fucking place.
I guess they took note of the worst-ever user score on meta and all the YouTube videos people have made about what a disgrace it was. Good job, vocal gamers. See? Sometimes complaining really can get shit done.
 
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