So with Diablo Immortal releasing in such a shameful state, as well as any number of other mobile games, and sports games like Madden and NBA2k, etc etc. Pay 2 Win has grown and grown despite still being universally despised for the most part at least in theory. It has really made me think about the old days and how drastically things have shifted.
Back in the early 2010's I remember people losing their shit over horse armor DLC in Skyrim. So much so that they removed it from the game (at least for a while). People used to fight back heavily against shady DLC and microtransaction practices. From terrible things like on-disc DLC characters in Capcom games, to day 1 DLC's, we fought against all of it. So why is it so rampant now?
The answer I came up with made me sad.
Simple answer is because we got old. That's it. They didn't have to win us over, all they had to do was continue putting their dogshit into game until the next generation of kids didn't know a world that wasn't driven by microtransactions. As us "real gamers" grew up, we got jobs, we lost the free time that let us play lots of video games. And meanwhile our fucking kids became obsessed with Shark Cards and V-bucks.
What's worse is that when we were young we fought against microtransactions and crazy dlc because we were in school and poor. We didn't like it because we had very little money to spend on it. Which leads to another problem.
We've grown up, got real jobs, got families, got money. Now we have money and we dont' have time.....guess what isn't looking so bad now. Pay to Win, pay to progress, pay to skip. We have money but we don't have the time so we'll pay to skip the grind and just do the fun shit because that's where our limited time will be more enjoyable. So what if it costs an extra 60 bucks on top of the 70 we paid at launch, it's more fun faster.
Everyone has to make their own choices, and the groups choices will dictate the outcome. And us "old guard"....we lost. It sucks but it is what it is.
Back in the early 2010's I remember people losing their shit over horse armor DLC in Skyrim. So much so that they removed it from the game (at least for a while). People used to fight back heavily against shady DLC and microtransaction practices. From terrible things like on-disc DLC characters in Capcom games, to day 1 DLC's, we fought against all of it. So why is it so rampant now?
The answer I came up with made me sad.
Simple answer is because we got old. That's it. They didn't have to win us over, all they had to do was continue putting their dogshit into game until the next generation of kids didn't know a world that wasn't driven by microtransactions. As us "real gamers" grew up, we got jobs, we lost the free time that let us play lots of video games. And meanwhile our fucking kids became obsessed with Shark Cards and V-bucks.
What's worse is that when we were young we fought against microtransactions and crazy dlc because we were in school and poor. We didn't like it because we had very little money to spend on it. Which leads to another problem.
We've grown up, got real jobs, got families, got money. Now we have money and we dont' have time.....guess what isn't looking so bad now. Pay to Win, pay to progress, pay to skip. We have money but we don't have the time so we'll pay to skip the grind and just do the fun shit because that's where our limited time will be more enjoyable. So what if it costs an extra 60 bucks on top of the 70 we paid at launch, it's more fun faster.
Everyone has to make their own choices, and the groups choices will dictate the outcome. And us "old guard"....we lost. It sucks but it is what it is.