The show doesn't happen until the middle of December.So did Elden Ring win?
Huh, I could have sworn I saw some YouTube ads about it winning. Maybe it was an old ad from when it won last year. Who fuckin’ knows.The show doesn't happen until the middle of December.
Or maybe it won in other award shows that aren't Geoff Keighley's The Game Awards Show tm.Huh, I could have sworn I saw some YouTube ads about it winning. Maybe it was an old ad from when it won last year. Who fuckin’ knows.
This is how it should be. Why TGA can’t do the same shows what a crock of shit their jury is.Golden Joystick recently concluded, but that one was one by Black Myth Wukong, not Elden Ring. Elden Ring won "Best game expansion" there though, not sure whether it was even eligible in the main category as DLC.
- Best Audio Design - Astro Bot
- Best Soundtrack - Final Fantasy 7: Rebirth
- Best Storytelling - Final Fantasy 7: Rebirth
- Best Multiplayer Game - Helldivers 2
- Best Visual Design - Black Myth: Wukong
- Best Indie Game - Balatro
- Best Indie Game (Self-published) - Another Crab's Treasure
- Studio of the Year - Team Asobi (Astro Bot)
- Best Lead Performer - Cody Christian (Cloud, Final Fantasy 7: Rebirth)
- Best Supporting Performer - Briana White (Aerith, Final Fantasy 7: Rebirth)
- Breakthrough Award (Critics Choice) - Balatro
- Still Playing Award (Console & PC) - Minecraft
- Still Playing Award (Mobile) - Honkai: Star Rail
- PC Game of the Year - Satisfactory
- Console Game of the Year - Helldivers 2
- Most Wanted Game - GTA 6
- Critics' Choice Award - Helldivers 2
- Best Game Expansion - Elden Ring: Shadow of the Erdtree
- Best Gaming Hardware - Steam Deck OLED
- Best Early Access Game - Lethal Company
- Best Game Trailer - Helldivers 2
- Streamers' Choice Award - Chained Together
- Best Game Adaptation - Fallout
- Ultimate Game of the Year - Black Myth Wukong
The Silent Hill 2 remake is beat for beat the same story and same musical score as the original, but is nominated for best narrative and best music, so fuck it, I guess.A DLC winning best game would be silly, no matter how much I enjoyed it (a lot).
I'm also a bit torn on remakes winning for best narrative. FF Rebirth certainly shouldn't take that one because the only changes to the narrative it made were detractions (multiple timelines, fate ghosts, prophecies, Zack etc). The positives of the narrative were just things it didn't change.
Best indie should be Animal Well. Fantastic game.
Harsh take of Rebirth.I'm also a bit torn on remakes winning for best narrative. FF Rebirth certainly shouldn't take that one because the only changes to the narrative it made were detractions (multiple timelines, fate ghosts, prophecies, Zack etc). The positives of the narrative were just things it didn't change.
We should not (and cannot) judge a game's narrative on the basis of what a future sequel might hypothetically do. We have to judge it on its own merits and it's own content.Harsh take of Rebirth.
Changes to the narrative are clearly part of a bigger play with meta and subversion going on and it's really not fair to judge until completing the third game and seeing it in the proper context.
A bad artistic vision. Tommy Wiseau's The Room is an artistic vision.It's one thing to not like it, but they are going for an artistic vision here and to declare it bad is just kind of silly IMO.
I'd say we can credit them or nominate them for things that are largely dependent on new or improved mechanics & art. System Shock remake is sufficiently aesthetically new to qualify for visual awards. SH2 remake is sufficiently mechanically new to qualify for gameplay-related awards.I do generally agree on not giving any remake an award for narrative though and I would not give any remake any award unless there was a remake type category. This of the same reason I wouldn't award any expansion or anything that already won other awards- there are, I believe, a billion trillion games out there and we don't need to be referencing the same 3 things over and over.
*Sound of Critical taking the gloves off in 3…2…1*We should not (and cannot) judge a game's narrative on the basis of what a future sequel might hypothetically do. We have to judge it on its own merits and it's own content.
Besides, if we couldn't judge it now, that would disqualify all mid-series games from the narrative categories altogether.
A bad artistic vision. Tommy Wiseau's The Room is an artistic vision.
Passing value judgements on artistic visions is the whole basis of awards.
I'd say we can credit them or nominate them for things that are largely dependent on new or improved mechanics & art. System Shock remake is sufficiently aesthetically new to qualify for visual awards. SH2 remake is sufficiently mechanically new to qualify for gameplay-related awards.
But for narrative, awards should only be judging what the remake changes, not what it retells. The credit for the original story goes to the original. Now FF7 Rebirth does change so much I'd say it's valid to consider or nominate it. It's just that IMO those changes are detrimental, so it definitely shouldn't be winning.
I'm hoping that my general love of the FF series as a whole (only mainline entries I haven't completed are 11 and 16) should keep me in Critical's sort-of-good graces...*Sound of Critical taking the gloves off in 3…2…1*
Same here.Tbh got kinda bored a few hours into Rebirth and just haven't felt the pull to go back since. Everything felt like nothing I think.
Fair enough I suppose. I mean I don't entirely disagree but also I have no stakes in the original since I never played it.We should not (and cannot) judge a game's narrative on the basis of what a future sequel might hypothetically do. We have to judge it on its own merits and it's own content.
Besides, if we couldn't judge it now, that would disqualify all mid-series games from the narrative categories altogether.
A bad artistic vision. Tommy Wiseau's The Room is an artistic vision.
Passing value judgements on artistic visions is the whole basis of awards.
I'd say we can credit them or nominate them for things that are largely dependent on new or improved mechanics & art. System Shock remake is sufficiently aesthetically new to qualify for visual awards. SH2 remake is sufficiently mechanically new to qualify for gameplay-related awards.
But for narrative, awards should only be judging what the remake changes, not what it retells. The credit for the original story goes to the original. Now FF7 Rebirth does change so much I'd say it's valid to consider or nominate it. It's just that IMO those changes are detrimental, so it definitely shouldn't be winning.
*Sound of Critical taking the gloves off in 3…2…1*
*gloves off, thrown on the ground and pissed on* how DARE you sir!I'm hoping that my general love of the FF series as a whole (only mainline entries I haven't completed are 11 and 16) should keep me in Critical's sort-of-good graces...
Judging a game on it's optional content is a little unfair imo. I mean it's fine to say "The extra content brings the game down" or whatever. But to basically have the game be a complete turn off because of content you don't have to engage with is a bit silly.Rebirth just unloaded at me with a bunch of open-world fluff from the get-go.
This statement also makes little sense, because that scene is played as a one-off joke that's resolved immediately in the same scene. You mean that 60 second cutscene was enough to ruin the 100hour game for you?By the time Yuffie got introduced to the story and we got the 'kyaa pervert!' Japanese drivel in reponse to Cloud wanting to perform CPR I was done.
No it's not. If it's part of the game it's part of the game. And if it's an RPG that optional content serves to strengthen your party, which makes calling it optional a bit of an oxymoron. Open-world bloat has been the bane of many games, and Rebirth is no exception.Judging a game on it's optional content is a little unfair imo. I mean it's fine to say "The extra content brings the game down" or whatever. But to basically have the game be a complete turn off because of content you don't have to engage with is a bit silly.
Yes, and it's stupid. The accidental boob-grab in anime is played for laughs too, doesn't mean it isn't dumb as fuck by now. Get over you weird grope humor Japan. This shit is in Persona 5 too, but that game is actually good, so I can tolerate it (somewhat). With Rebirth I was already hanging on by a thread due to boredom at that point and that scene was the final nail.This statement also makes little sense, because that scene is played as a one-off joke that's resolved immediately in the same scene. You mean that 60 second cutscene was enough to ruin the 100hour game for you?