I was so looking forward to getting a platinum tophy on AssCreed Black Flag Rejiggered (I couldn't plat the original because of the multiplayer), but the mixed-bag new mechanics, odd difficulty tuning on the hardest enemies, and odious requirements for some trophies have made me give that up.
The last straw was a trophy called Overdesigned IV. The overdesign trophies in these games have you killing an enemy with simultaneous status effects, and I've never had a problem with them before. This one has you kicking an enemy off a ship after you hit him with a berserk dart and drop a smoke bomb. And I just cannot get it to pop. Tried following youtube guides and I press the buttons they press, the enemies don't react that way. And when I actually do kill an enemy that way- or at least it looks that way- I don't get the trophy. So annoying.
I know, I know, completionism is stupid, but it's part of the fun for me with these games because they're otherwise so easy.
Honestly the most I've played this game the more frustrated i've gotten with the mechanics. As with Unity and Mirage, the idea of some of the mechanics are good but the execution is kinda shit.
The other struggle was the legendary ship battles. Yes they are intended to be the hardest thing in the game and that's fine- I beat them all multiple times in the original. But here, even dropping the difficulty, I just can't deal with the constant barrages of attack, having to time a block (essentially a ship parry!, a new mechanic in the game), and just the health sponge grueling time sink on each attempt.
F*** that, I'm done.