This magic circle piece feels like complete babble in my view, sorry.
Also, since I consider games a really bad art form for narrative and character development I not surprisingly do not consider the genre of RPGs very good at immersion at all.
The only immersion I experience in games is...
Exactly, and odds are it could go either way. This is the reason I mostly don't play MP any more of any kind.
Either you end up with clueless players who look as if they can't be bothered to understand and contribute in a team based game or you've got the jackals who have self anointed...
OP,
Yes, Bethesda has been making the same game for more than a decade, not exactly a well kept secret either, in fact I'd even go so far as to suggest they appear rather proud of that fact.
Change setting, rinse repeat.
Of course it all depends on the game doesn't it.
For example, I'd pay just about anything for X-COM: UFO Defense. They wouldn't have to change anything about the game whatsoever, in fact I'd much prefer they not touch the game design in anyway, just make it work on modern machines with...
Any game with emergent game play. Which means anything that remotely attempting to tell a story, develop character or narrative are out, no great loss there, games are barely out of their infancy when compared to cinema or literature in these areas.
Then you would do well in not making the mistake of viewing Yhatzee's review as anything actually resembling a real review nor an actual explanation as to the plot of the game.
If this is where you're looking for information on a game you're hopelessly lost.
This is just a bit of...
This is what happens when you're clueless about why the game you made has such wide appeal in spite of the fact everyone told you.
The remasters is the good news, so I'm fine with them ruining future iterations.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.