Flow, Flower, Floweriest
Reviewers have embraced Flower in a way they never did Flow, but is that because it's a better game, or simply more conventional?
Permalink
Don't Keep It Real
Graphics that are cutting-edge today are antiquated tomorrow, making it tough for even brilliant games to stand the test of time. So why are we so obsessed with realism?
Permalink
Immaterial Things
The time and effort we put into videogames don't last the way tangible objects do, but that's ok - they still count for something.
Permalink
Failing, Falling, and Feeling
Mirror's Edge and Prince of Persia are both games in which you fall a lot, so why is one being called "punishing" while the other is written off as "too easy"?
Permalink
Many Lancers Make Light Work
Gears of War 2 isn't just for hyper-competitive teenage Xbox Live addicts, it's for grownups who want to chill out with friends, too.
Permalink
I Slay the Bodies Electric
Even if you watch horror movies through your fingers, you might enjoy a blood-soaked videogame now and again. It may even be good for you.
Permalink
Waypoints: Hands-On LittleBigPlanet Beta
After spending some time with the beta, Adam LaMosca finds that playing LittleBigPlanet's levels isn't just fun, it's educational and inspirational.
Permalink
Waypoints: Saying No to MMOs
Look at one of your favorite MMOGs through the eyes of a non-player, and you may not be too happy with what you see.
Permalink
Waypoints: The Worth of a Screenshot
When it comes to screenshots, sometimes what you can't see is even more inspiring than what you can.
Read Full Article
PAX 2008: Resistance 2 Multiplayer Hands-On
Although Resistance 2's overall speed and handling are consistent with that of the original game, the aiming and other combat controls feel more fine-tuned and responsive. Subtle touches, like improved transitions to iron sights and scope views, also...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.