Recent content by bcjinky

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    176: Global Games, Local Perspectives

    I agree. You're right. That's exactly what I mean. I don't expect the "big money" to de-prioritize profits. But I do expect videogame fans to stop shamelessly defending EA, Activision, THQ and the like for putting out mostly mediocre product. Plus, you're wrong about indie projects not...
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    176: Global Games, Local Perspectives

    That may be true of some smaller, independent developers, but if you read anything from the mouths of the businesspeople who run the publishers that control game content, you'll see that it's not a judgment call for them at all. It's a predetermined position in line with what they want from the...
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    176: Global Games, Local Perspectives

    I guess I just don't understand why you're posting, then. Everyone knows that businesses want to make money. That's a pretty obvious point to make. I'm just frustrated that so many people on these forums want to make excuses for game companies not giving us better product. It seems like...
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    176: Global Games, Local Perspectives

    Better writing would make better games. So basically you're arguing *against* making games better. Videogames' target audience isn't always going to be 13-year-old boys or those with the minds of 13-year-old boys.
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    176: Global Games, Local Perspectives

    But basically, you're just trying to make up an excuse for laziness. If writers from every other field can write outside of their own perspective, why can't videogame writers? Obviously, it's easier to write about your own culture. But since when is doing something that's easy worthy of...
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    176: Global Games, Local Perspectives

    Novelists and screenwriters do it all the time. Why not game writers? Because right now, publishers think that nobody cares about the quality of game writing (as evidence, play Gears of War 2) so the talent levels of game writers are mostly poor.
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    176: Global Games, Local Perspectives

    I think it's more complex than just that. I think the bottom line is that games would be *better* if they were more diverse, so you don't need to be a "bleeding heart" to care about this, you just need to be someone who wants better games. I just don't understand why you and others are trying...
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    176: Global Games, Local Perspectives

    I think this applies to any game set anywhere real, though, and that's not stopping them from making them. Even a game set in New York won't capture every nuance of New York that people who live in New York would recognize. But people still learn *something* about New York from playing games set...
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    176: Global Games, Local Perspectives

    That's a good point. I mean, you read any quotes, interviews or biographies of the CEO's of the major gaming publishers and it's clear they're in this for the money above *all* else. So, innovations are clearly not coming from there. The gaming audience is growing so fast, though, that...
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    176: Global Games, Local Perspectives

    Two things here... one, I agree with the article not because I think everything "should" be fairly represented. I think gaming would be *better* if there was more diversity. I know there are lots of anti-political correctness people out there, but in this case, I think having more videogames...