This would be a pretty cool indie game if it came out years ago, but I really don't think it holds up that well. I also wasn't blown away with anything about pain killer, so I really don't know why Yahtzee has this unending hope for the studio.
There's a difference between 'difficult' and 'challenging'. The difficulty in The Witcher and games like it are that the user interface in counter-intuitive when the player needs it most. You shouldn't have to use potions outside of battle, fighting is when you need them most of all; there's not...
Groovy. I was a bit skeptical that it would just turn out as another 4-hour-exlposion like black ops but now I guess I'll check it out.
And I'm dying to see Yahtzee take on Homefront, which I'm pretty sure incorporates one HalfLife-ish "OmgLookAtAllThisDeathWarIsTerrible" moment then tosses...
I really think you should do a full episode on why the 90's sucked. As a punk born at the turn of the decade, just being raised in the 90's was a spiritual black hole. I mean my God, I bet I wouldn't be anywhere as cynical as I am today if I was born 10-15 years earlier.
But then again, that...
Never really liked Dead Rising, I hate when games try to rush me through them. I'll be sure to rent this and kill a hundred zombies with the sledge-axe, but aside from this I dont think the game's worth the $60 tag.
GREAT REVIEW!
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