Appreciate the mention. I'm impressed that you tracked down so many great examples. One thing that I noted back when I wrote the article on village games (I like the term "boutique MMORPG" as well) was the fragmented nature of the market. It isn't like WoW where you have a unified gamer press...
Wonderful essay. I'm a big fan of what you've done, Erin. In many ways, we are saying the same things, though the particular piece of mine you linked to was a bit on the dark side. :-)
- Focus on people-centric development methodologies. Game development really doesn't need to model...
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