The minimum requirements are often just "the lowest spec we bothered to test at". Thus the absence of Vista or even XP in some recommendations is explained as "We didn't have a machine with Vista/XP installed to test the game on and thus we have no idea if there is some OS quirk that'll stop it...
EA, yeezus, I thought you'd figured out to not give your advertising teams as much cocaine after the Dante's Inferno and Dead Space debacles but apparently they dug up some emergency stash from somewhere.
At least this is entertaining in some bizarre way but man, how much drugs are those...
Our world does exist over multiple dimensions, collectively known as space-time, that is the three spatial dimensions of up/down, left/right, forward/back, and time. The dimensions are not a place where an universe can be, they are what define what the universe is and how it behaves.
String...
Keep in mind that Schrodinger presented his famous cat thought-experiment as an hyperbolic example of what he considered the silly mechanics of then nascent quantum physics. Of course the quantum physicists turned it around on him and said "Yeah, that's basically how it works, you got a problem...
The CPU isn't Bulldozer based, its based on the mobile/low-power Jaguar architecture. The memory is unified 8gb of GDDR5, no separate system/video memory.
It's not a sequel, it's a prequel which implies that it won't add any major details to lore only fleshing out tangential details as nothing has been mentioned about the events of TESO in the single player games other than "stuff happened here".
Not to mention that Bethesda Game Studios has...
LINKS!!!
Part 1 [http://tamrielfoundry.com/2012/10/eso-media-event/]
Part 2: Combat [http://tamrielfoundry.com/2012/10/combat-in-teso/]
Part 3: Gameplay [http://tamrielfoundry.com/2012/10/gameplay-impressions/]
Part 4: Interview with Game director and creative director...
Couple of thoughts on this:
-The configurable hardware components would most likely be tightly controlled by Microsoft, to keep the possible number configurations low for the benefit of developers and consumers. Of course this will most likely mean that the components are marked up some, and...
They formed the company in 2007. Oblivion was a major success in 2006. They trademarked the name in 2007 and licensed the engine in 2007. It is quite obvious they've been working on it since about then, and probably had a lot of concepts way before that.
The Kinect has dedicated hardware and readily integrated software for voice recognition, making this kind of thing easier to do for it than trying to get it to work on cheap headset microphones and third-party VAC software.
It's actually quite sad how little he apparently had time to do game development at the end. In the interview he states that he had hardly any input in Fable 3 because he was running around on a bunch of events for Microsoft. Now with 22 cans he can be free to obsess over the details he wants...
Just say earth enough that you reach [url http://en.wikipedia.org/wiki/Semantic_satiation] Semantic satiation.[/url] It'll sound more interesting then.
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