Recent content by Fugue

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    Zero Punctuation: The Conduit

    The vertical look can be adjusted so you can actually aim up, but it really should have been set max by default. I don't know why anyone would want to change it. Yet for all the customising of controls you can't choose whether crouch/zoom are toggles or not. Honestly, it reminds me of...
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    213: Method and Madness

    Yes, yes! You weren't there, you don't know what it's like. So much is learned from experience. It is a talent to break down these experiences, identify what is core about them, and draw from that to create entertainment/immersion. If nothing else it can give you a target to shoot for.
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    210: The Incredible Disappearing Teacher

    I also love instruction manuals and for a while harboured something of an elitist attitude towards people who didn't read them, since they'd be always asking how to do things that the manual instructed them on. Ironically, now that console games are doing system installs and patching before you...
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    210: Memory Lane

    The floor is lava! You're not allowed to touch the floor or you'll die! We also recreated rampart using building blocks. You get a certain amount to build your castle with, and the littlest blocks were then thrown in an attempt to knock down each other's constructions. Good times. Love...
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    209: Infinite Caves, Infinite Stories

    Heh, I remember playing this months ago. You really do learn it's nuances via a series of ignominious defeats. But when I eventually survived a set of 5 levels, it was with barely a handful of treasure, since I had learned to be frugal about using expensive and often rare ropes and bombs to...
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    207: The Glory of the Last Stand

    I don't know how others feel about this, but nothing aggravates me more than watching someone play in an overly cautious manner. I don't vocalise it, but when we're passing the controller around, I don't want to watch someone become embroiled in a 5 minute long skirmish against a handful of...
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    207: Zen and the Art of Speedrunning

    But don't you see? In order to find the fastest possible route through the game you HAVE to have explored every corner. One of the misunderstandings is that these people simply rush through the game as fast as possible, and then try to get faster and faster. Not so. It's fascinating to get in...
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    198: A Tale of Two Fan Sites

    You call it a tale of 2 fan sites, but it reads like the story of any forum or chatsite. From forums dedicated to specific games, to gaming in general, to other specific topics, or with no specific topic to draw the community together at all, the kinds of issues you've related are practically...
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    198: The Gloom Box

    And by the time the controversy over games dies down and it becomes as ubiquitous and as TV, advertisers will have moved in full force and it will be considered normal to have 10 minute loading screens chock full of ads.
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    183: What Would Yoshi Do?

    I am reminded of my friend's brother who decided he would try to run at full speed everywhere he went for a week, because that's how it's done in FPS games.
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    180: When I was a Sex Goddess

    Hmm. I never got into MUDs and RPing, though in retrospect I did have a whirlwind romance where both of us were playing fantasy. It spilled over into real life in delightful fashion (we were both single and looking for love at the time anyway) but when the reality set in we eventually had to...
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    180: How I Learned to Stop Worrying and Love Superman 64

    I bought Ripper at GameTraders for $5. I had to get DosBox and VDMSound to run it, then I had to burn copies of the 6 CDs as they were so scratched that attempting to play them made the video unwatchable, but they were still readable to create an image. After a few hours of play I had to search...
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    Failing, Falling, and Feeling

    I think the Prince of Persia revival mechanism is a whipping boy for its generally low difficulty. You will note several reviews still state that it is frustrating to have to repeat a particularly long sequence of platforming regardless of the save, and the Wings of Ormahzd is a particularly...
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    Zero Punctuation: Mirror's Edge

    I don't think ME needed to be open world or have any new elements like you've described. I can see the appeal, but I still hold that the big problem of the game was trying to create a story and game world that legitimised the game mechanic in the same way that (for example) most FPS games create...
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    Zero Punctuation: Mirror's Edge

    Actually, they should have simply ditched the shallow storyline based in a completely unexplored game world and just made the game about beating your best time on a level. Think about it. Just about every review that's mentioned the time trials has said it's the best part of the game and a lot...