Oi, I'm hearing a lot of people say "Play it, it's good", but not explaining *why* it's so good.
Level Design.
The level design invokes more of a linear-ish metroidvania than just a straight corridor shooter. The levels play out more like a spiral which allows the designer to pack more in...
Why Jim Sterling doesn't work.
Please note, this isn't a hate-filled rant on Jimbo. I do realize that he's trying to do satire. I'm just trying to point out why it doesn't work.
So, a month or two ago, Jim Sterling rushed onto the Escapist with a herald of hisses and boos. Nobody liked...
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