Recent content by GwionBach

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    Game Design Sketchbook: Testing the Limits of Single-Player

    Jason, that's an excellent article, and once of the best justifications I've heard so far for the advancement of game AI. I've been doing AI in the game industry for 14 years, and it's progressed tremendously in that time. In particular, the use of planning systems has opened up a lot of...
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    John Romero Dumps On Mike Wilson

    Old news. Wilson has already flamed Romero to a smoldering crisp ( http://kotaku.com/346816/gamecock-head-tears-into-john-romero-its-getting-ugly ) and Romero has already cried uncle by releasing a response which is half pathetic attempt to make Wilson look bad, and half a whimpering attempt to...