Isn't that technically how the professional game designer's job works?
"Here's my ideas, written out in excruciating detail, now game design team, I COMMAND YOU TO BRING THEM TO LIFE!"
The designer doesn't actually HAVE to know much programming :P
Well yeah, but I'd at least expect some sort of MENTION of the previous model. Also, that was a fairly poor analogy. That analogy would be appropriate if I criticized EVERY REVIEW ON THIS SITE that was made after the one about my favorite game :P
Not that it made my comment any less...off...
You know, this seems very familiar...oh yeah, it's because we've seen this before in the SAME FUCKING MAGAZINE:
http://www.escapistmagazine.com/news/view/104394-Dont-Get-Arrested-With-This-Awesome-Assassins-Creed-Blade
I'm liking the Facebook social thing. It reorganizes all of the comments into "pointless" and "thoughtful" categories.
Anyways, I feel like, while the idea here of taking more risks with sequels is a terrific idea, more effort should also be put into just making new franchises.
I mean...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.