Recent content by JonnyDucker

  1. J

    Call of Duty: Infinite Warfare gameplay

    It bugs me when people claim that "everyone complains when they keep doing the same thing, but then they complain when they try something new" as if thats a hypocrisy. Sure, if a single person or news outlet does that, then they're being fickly and unsatisfiable. But the audiance for the game...
  2. J

    Call of Duty: Infinite Warfare gameplay

    It bugs me when people claim that "everyone complains when they keep doing the same thing, but then they complain when they try something new" as if thats a hypocrisy. Sure, if a single person or news outlet does that, then they're being fickly and unsatisfiable. But the audiance for the game...
  3. J

    IO Refuses To Be "Dictated To" by Fans

    Whenever I see complaints about some new feature that will make the game "too easy", like the demo mode in Mario games, or this, I have only one response. Have a option to turn the feature off. Problem solved. I mean surely? If players think that respawning at checkpoints is too easy...
  4. J

    268: Real-Life Sidekick

    I've not played it myself, but there was a game that did something like that called Lifeline (http://en.wikipedia.org/wiki/Lifeline_%28video_game%29). It was a 3rd person survival game where the main character you would normally be controlling responded to your voice commands instead, while you...
  5. J

    calling bull in gaming

    To everyone discussing how surviving a shot to the chest with a Barret is unrealistic: I totally agree with you. However, while realism is cool, I'm happy with it being compromised in the name of fun and game balance. What if everything in the game was 100% accurate to reality? Don't most...
  6. J

    memorable kill streaks in multi player

    My most memorable killstreak was on MW2, Kerachi. Rushed the sniper area above the store room and got 4 sniper kills off the bat. Claymore took out the first guy coming up the stairs, AA-12 shotgun got the next two, threw up all my killstreak rewards (UAV, Care Package, Harriers), UAV let me get...
  7. J

    Irritating gaming moments.

    I think it's interesting that it seems the most common complaint is any issue that results in you having to replay a large section of the game. I mean I can understand how frustrating it is to lose all the progress, I find it very annoying too. But isn't it odd that something we voluntarily...
  8. J

    Have you ever bought a sequel without having played the previus game?

    I think the only time I've ever done this is with Resident Evil 4, which doesn't really rely on the earlier games at all; besides I knew enough about them to know who Wesker and Ada were for example. Other than that, I pretty much never play a game until I've played the earlier ones if they...
  9. J

    Poll: That Last Hidden Collectible..

    That's true, plus you can always get more agility points with sniping from a high place, so you don't end up in a gameplay disadvantage if you suck at finding agility points. So its only a problem if you want to get the "All Agility points" achievement.
  10. J

    Poll: That Last Hidden Collectible..

    Actually, Crackdown is one of th egames that got me thinking this. I had misread how the collectibles worked. The agility points are taller the more points they worth, and all points make more noise when you get closer which is very helpful. However, I thought that the points got...
  11. J

    Poll: That Last Hidden Collectible..

    I'm a real sucker for getting 100% in games, so any time there are collectibles, I want to make sure I get every last one. The trouble is, while most games give you a counter of how MANY you've collected, most don't tell you WHICH ones you've collected. So when you've got 99/100, that last...
  12. J

    Cliffy B Clamors for Simpler Controllers

    The problem with simplified controllers is that they only actually simplify things if the game itself is relatively simple. If you can only move and jump, then you only need the d-pad and a single button. But once the game is more complex, and gives you more actions than you have buttons, then...