The problem is that the people who aren't addicted are still having great fun just playing the game. The people who want to go do something new will stop regardless of a new MMO. And blizzard doesn't care about those people, it will focus on keeping the rest in.
Seriously, it's not like there...
Since the vast majority of WoW-players behave like addicts, pretty much all of them.
Seriously, hot too soon? It was introduced four and a half year ago and has 11.5 million users. Unless TOR and FF XIV are as slick when released as WoW is now and as addictive they won't touch WoW.
You mean for the developers researching what makes people play more or the part about the mechanics of wow being sort of like a skinner box?
I'll try to find some, I don't know where exactly I got that quote from anymore. (At least where it is located specifically.) I thought it was known...
Those are not inherent problems with wow, those are just superficial problems which WoW can fix itself. It's not like if FF has them everybody is going to switch.
It's not about marketing, IP or coolness of the game, it's about which is the most addictive. People who play WoW with the raids and the arenas are in fact just addicted. You can't take these people away from WoW without doing what WoW does. This doesn't mean you can't be succesfull with a few...
But...it is overpriced. At least with regards to how many people are willing to spend the money on it. I mean, the PS2 suffered from the same complaints in the beginning too but at least Sony listened and lowered the prices.
With regards to the PS2 being so awesome and the wii just a fad, the...
Yeah but they're not always right. The thing is that most producers thought it was too metal and that gamers don't like metal.
Which is silly for two reasons:
1.) A lot of gamers love metal, seriously, a lot. I mean, look at the sales of Rockband and Guitar hero.
2.) I don't like metal that...
Indeed. This is not a bad thing at all, I would love more Mario Galaxy. They can do the totally new radical direction for the next console.
I think they already had a lot of these ideas for the first one but couldn't fit them in.
Casual gamers are still willing to play good games. It's just that noone is telling which games are any good. Any console with such succes attracts shovelware, and it's up to the developers PR to get their good games stand out.
Casual gamers want quality as much as hardcore gamers, the only...
I completely agree. Hell, I didn't even check out deadly creatures because I thought it was another shovel-game like the rest on the shelf.
It's like these people don't understand that a changing market means you have to advertise in different ways. Gamers nowadays aren't just the geeks who...
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