I'd tell the hero that I had been robbed for a value equal to a generous fortune, and ask him to go find my sacks of gold. Then I'd give him a badly voice-acted thank you to maintain the disguise and retire.
I wonder if this is because of some ineffective security, or if there is a lot of asset sharing between the games, where the combined-version MW pulls some assets or code from the IW installation.
It might not have been done maliciously.
I'm just not sure why they felt the need to make his defensive move also an offensive one. There are already so few opportunities where one has an edge against him, and the previously having to decide whether or not to chase a Reaper while he can't shoot was a fairly tricky one. Might score a...
I understand this. I think what you're failing to appreciate is that even if you animation-cancel with wraith walk, you still have to for the reload timer before you're able to shoot again; After coming out of Wraith Walk, you still have to go through the animation of lifting your guns and...
https://www.youtube.com/watch?v=wK9x1lKadaI
https://www.youtube.com/watch?v=-t-AAsw76Vg
Two videos of the animation cancelling and proof that it does not speed it up. There's also one of the game designers stating that it does not help.
But if you want to link some proof to the contrary...
Everything I can find online says that Reaper can't animation cancel his reload, including several test videos (and one guy who claims in his video that Blizz even stated there was no animation cancelling, but didn't provide a source for it). You have your own video proof of the contrary by any...
I believe it was on this forum that I was previously QQing about Reaper. Not happy to see them take away even more punishment for bad play without also nerfing his ability to 1hitkill 90% of the heroes in the game.
I guess now when he Wraith Forms, you just have to run away and let him go...
Well this is quite sad to see.
Optional little side-grind missions and whatever I don't mind missing, because I've always disliked 'detour' quests in games anyway. But locking class advancements and character stories behind a paywall? Ones that are visibly already completed and ready to ship...
Shame the Trials aren't part of the base game. The other things seem like QOL, but an upgrade to the franchise's iconic weapon seems like a pretty baseline thing.
Biggest hype? Audio configuration. I only got the game a day ago and was absolutely bummed that I couldn't change the audio. The...
I think the point is that they're not using the SC2 engine. They say 'No gameplay changes', so luxuries like selecting more than 16(?) units at a time won't be present, along with all the pathing, collision detection and other quality-of-life upgrades that are likely deeply entrenched in the SC2...
Do not like the Junkrat buffs. He's already a nightmare to fight against, when you bump into him in a hallway and he just blows his load all over you for ~240 damage. Sad that he now also gets away unscathed.
I like the Ana nerfs. It's a shame to see the high skillcap heroes nerfed, but Ana...
Bingo.
If they really wanted to push something like this, they should've added a choice of 3 expansion packs after the hero selection in Arena.
At least Flamestrike will finally stop popping up so much.
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