I can't decide if it looks more like COD, Splinter Cell, or Skyrim. Certainly doesn't look like Tomb Raider.
"I don't know if I'm that kind of Croft..."
"Sure you are, just shout 'FUS RO KROFT!!'"
So if you ban booth babes, what do you do when a female sales/marketing/engineer works a booth and happens to be hot? Or what if they hire people to cosplay in the booth? Where is the line? When is she no longer a representative that happens to be female, but a "booth babe" who should be...
While I usually agree with Jim, I think his criticism over Bayonetta 2 is unjustified. If I were a fan of the game (and I'm not, but if I was) I would be very disappointed. It sucks having to shell out for a whole console that you aren't interested in, just to play ONE game. Maybe Jim can't...
Did you share your feedback with them? There is a survey and also you can leave feedback in the forums.
Survey
http://www.surveygizmo.com/s3/977005/magic-online-new-ui-sneak-peek-survey
And this forum post has links to specific feedback threads...
Buying the cards individually from stores and bots is actually about 50% cheaper. But you are right; the decks and boosters are the same price as physical cards. But I play nightly with a good friend on the other side of the country, so I prefer online.
New client sucks, hands down. And yes, I have given them constructive feedback via the forums. I am forcing myself to use it so I can continue to provide more feedback, but honestly it is PAINFUL to use.
People shop at their familiar and favored store. That's nothing new or particular to the Steam community. I have Amazon Prime, and so I often buy stuff at Amazon without even looking anywhere else. It involves customer loyalty, retention, and brand recognition. Age-old business concepts.
I just noticed SSX sitting on my shelf, with barely 8 hours of play time. I was greatly let down by the lack of split screen multiplayer. Past SSX games were some of the few games my wife would play with me. We really enjoyed playing together and think back on them fondly. Without...
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