I remember the Crescent Hawk games with many fond (and often frustrating) memories. I'd love to see the rebirth of some classic Mechwarrior games, but I thought that was Infocom? Or at least that's what I remembered from the horrid voice at the title screen of Crescent Hawk's Revenge.
Nobody's making anybody suffer. It's a choice to play the game, so there's nothing ethical or unethical about it. Somebody invented soccer/football. I'm not going to blame the inventor every time I play and my legs get tired.
I'm one of the people who doesn't play MMOs because I don't...
It also didn't mention corelation between violent stimulus and rapid finger movements....
By that I mean that I thought this article was very solid for the topics that it covered, well written and informative. Absolutely wonderful job and very well researched.
I can just see Fallout Cart hitting the Wii...
MMOs seem to be the prostitutes of gaming studios - meaning they're a desperate cry for a constant income. In Interplay's case, i can see where that would be helpful considering their track record of bad money management. Still, MMOs are love...
Consumers want sequels to continue a story that they enjoyed.
Producers want sequels to squeeze some extra cash out of a successful franchise.
That being said, sequels should continue stories and expand universes, not retell the same damned story with a mildly different cast and setting.
Yup... spent about 6 years of my life working on one with my friends:
http://www.brokendollstudios.com/cycle_of_existence
Most of our games didn't involve endless enemy grinding. They'd be more like mysteries or survival scenarios with a few encounters here and there. I think our best...
Some games that have transitioned from 2D to 3D that I can think of off the top of my head:
Mario
Megaman
Sonic
Castlevania
Metroid
Metal Gear
Duke Nukem
A lot of it either went from platforming to sandbox or platforming to FPS.
Best of luck!
Destructoid is also a good place to look for blogs on the matter.
Funny thing, though... I thought the 2D games were harder because they involved unforgiving timing and limited manueverability.
I lived with a girl for a year who was a horrific snorer. It was funny because she was such a skinny little thing. But she'd roll over on top of me some nights and be snoring right into my ear.
Funny thing was, after we broke up I couldn't sleep because it was too quiet.
Nowadays my wife...
Okay... I think your topic needs a bit of translation... at least put into lamence terms because atm it looks like you're researching two different topics. One being adventure games and some sort of timeline between 2D and 3D (is this the point-click adventure or Tomb Raider adventure?) and the...
Deus ex and then Fallout... Morrowind if you must. It took me a while to get into, but overall not a bad game, just not as deep/huge as Daggerfall and not as pretty as Oblivion.
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