Recent content by MidnightSt

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    Games you'd like to see ported to the PC

    Demon's Souls (ain't gonna happen, I know), Shadow of the Collossus (...might? maybe?), Read Dead Redemption
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    Suggest a Spec Ops: The Line Blind LP to watch

    So... yesterday I finished watching Whycalibur's (formerly Snapwave) LP of Spec Ops: The Line, which showed pretty well how the game was supposed to affect the player who goes into it thinking "it's going to be some fun 3rd person CoD clone", and slowly realizing it's not quite that, but...
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    Poll: Far Cry 4 can F' off, probably.

    I didn't read most of the OP, I will later, but now I've got some other things to do. Anyway, me? I liked FC3. I friggin LOVED IT. It's got its issues, sure, but I kind of liked the story (despite its obvious dumb moments), I LOVED the cutscenes (some powerful directing there), and I FRIGGIN...
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    Poll: Watch Dogs Good vs. Evil all games Included

    In games that give me the choice of hero/villain (let's forget that the way that system is implemented is stupid in most games) my first playthrough is ALWAYS as much role-play as I can do. I decide on a situation-by-situation basis, taking in account my mood in the moment, context of the...
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    The Next Star Trek Is About AI: A Theory

    right there is your problem. having this as the climax means too little screen time for lasers and explosions, most of your suggested story seems to be much more suitable to a standard ST:TNG investigative/conversational format, and there's only so much lens flare can do to keep audience's...
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    Your Inner Monologue

    my inner monologue can be a very messy thing sometimes, first of all, several modes - when i'm doing something boring/simple, right after a conversation, or in the middle of it, i tend to think of ...well, first of all, you need to know that i very consciously percieve my thoughts and basically...
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    Creationist Scientist Wants Airtime on Cosmos for Creationist Views

    they wouldn't want to do that, believe me... as soon as you bring something (or make something join) the "debate", it's very hard to get it out of it again, and impossible (as everyone should know from experience) to "win" the "debate" in the eyes of religious people. the surest way to...
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    What was the most satisfying weapon you've used in a game?

    the sword in dishonored is the latest (and only one) I can remember, because... well, because. it was the first time hand-to-hand combat really felt as it should imo
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    "Torture platformers" (similar idea)

    hey, you're probably the only one who really answered the question, thanks! though due to how I wrote it, you also misunderstood and assumed I was talking about a platformer, when I was merely providing it as an example/starting point to explain a specific property/feeling of torture platformers...
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    "Torture platformers" (similar idea)

    "roguelike" as in "levels are completely procedurally generated, including the puzzles (don't think about how they would make sense, that's one of the core ideas, i've got a way in mind... theoretically), tools to solve them are numerous and nobody explains them to you, they're there for you to...
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    "Torture platformers" (similar idea)

    no, i am not. i said "based on what TB defined as torture platformer, how would you imagine a game described as a torture *puzzler*?". my question had nothing to do with platformers whatsoever, I just took one single aspect, and tried to translate it to a completely different genre. namely the...
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    Do you know any game like this?

    I'm looking for a game that... might very well not exist, basically to find out if it does: Tactical roguelike, to put it short, by which I mean a roguelike that is to standard roguelikes what tactical turn-based RPGs (Final Fantasy tactics and the like) are to RPGs. (Or, what seems a better...
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    "Torture platformers" (similar idea)

    according to TotalBiscuit's definition of torture platformers (Meatboy, ...aaand I can't remember any other, sorry :-D), how would a game described in short as "roguelike physics-based torture puzzler" interest you? What would you imagine under that description? Or what would you expect of a...
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    Witcher 3 Developer Calls Skyrim "Casual"

    I had tried it once so far, but it kind of scared me off with surprisingly... difficult combat (I probably just don't understand how I should behave/act in it), so I repeatedly failed the first quest. I'm still eyeing it from time to time, waiting for a moment when the desire to try more of it...
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    Witcher 3 Developer Calls Skyrim "Casual"

    THIS. Exactly how I feel about all the TES games I know (Morrowind, Oblivion, Skyrim), and exactly why I never really got engaged in them, I felt this from the start, everything felt like a cardboard scenery (not because of graphics). Games to me are (/should be) mainly about messing around...