Oh, you mean the game didn't look fun while you were half watching your friend play it from the kitchen? Interesting how you try to comment on the game while also emphasizing that you don't play it or understand any aspect of its mechanics.
The game is great. It's not the crown jewel of the...
The death of well made local multiplayer.
Multiplayer for me means 4 people in a room playing splitscreen. I feel that many modern games are ignoring this feature, or included in a half-assed way.
I'd actually rather shooters be tuned and polished to perfection than be innovative. Innovative always seems to translate to adding a whole bunch of gimmicky shit to your game.
Pfft, the illusion of choice. How does each of those options differ? It isn't hard to have eight different dialogue options in a game when the consequences of each option are indistinguishable from one another.
Not to mention that each dialogue option in DAII has unique recorded dialogue for...
They removed pants guys. That's it. Pants are now part of a "body" piece of clothing.
Not a game breaker. As long as the stuff looks good, and I can make it my own to a reasonable extent, I don't care how many pieces it is.
This sounds good to me, starting a new character in Oblivion is incredibly annoying, you shouldn't have to make a chart to figure out if your character will level effectively.
If I use my sword, I should get better at sword fighting. I shouldn't have to work on my blunt weapon and hand to...
I'm just tired of them getting pumped out so quickly. They haven't really improved the game at all since CoD4, just changed stuff around, and added gimmicks.
Treyarch lost all my respect with what they did to the snipers in Black Ops. Sniping was the only thing that was fun in the series to...
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