Recent content by QuantumWalker

  1. QuantumWalker

    The Most Dangerous Woman in Videogames - Anita Sarkeesian

    I'll have to re-read the last few pages but at least in the case of chaosord I feel like he is stating that the term "gamer" has become too ubiquitous for people to try to broadly define all gamers as hateful towards women. I feel like regardless of the level of realism you expect from...
  2. QuantumWalker

    The Most Dangerous Woman in Videogames - Anita Sarkeesian

    I'll take a crack at it then. Here is the generalization you are making with this post and from what I can gather from your previous ones. 1) The idea that games have ever been free from the creators of the games themselves, and/or the environments that they arise in. - I mentioned in...
  3. QuantumWalker

    The Most Dangerous Woman in Videogames - Anita Sarkeesian

    I noticed that Metroid Other M was brought up a couple of pages ago and some people seemed to be arguing that Samus did not have much of a character until that game. While Extra Credits did do a nice video outlining how lack of exposition =/= lack of character I feel like the argument for...
  4. QuantumWalker

    The Most Dangerous Woman in Videogames - Anita Sarkeesian

    While I agree with the facts regarding Krystal being a playable character in Dinosaur planet and her change in roles in Starfox Adventures I should point out why Anita's statements on the matter are misinformed. From her episode Anita says these final words about Krystal's transition The...
  5. QuantumWalker

    The Most Dangerous Woman in Videogames - Anita Sarkeesian

    @Bara_no_Hime: I see you are still denying that deliberately omitting information relevant to a discussion about gender representation in video games isn't cherry picking. Allow me to re-address our exchange from yesterday in light of your comments today. Let's look at the definition I posted...
  6. QuantumWalker

    The Most Dangerous Woman in Videogames - Anita Sarkeesian

    Well, the games narrative is not solely restricted to cut scenes. Look at old games, the game play is the story as much as the flavor text. Missle command was a game designed to show what trying to fend off a nuclear attack with no hope of survival would be like. This is conveyed through the...
  7. QuantumWalker

    The Most Dangerous Woman in Videogames - Anita Sarkeesian

    I'll just post your responses and anyone else who wants to see what I said can click the link above. According to Anita the constant portrayal of "sexist" themes in video games is directly caused by the industry being unwilling to include women. She also says that these themes can potentially...
  8. QuantumWalker

    The Most Dangerous Woman in Videogames - Anita Sarkeesian

    Gonna have to stop you their. You are correct in stating that different people will have different interpretations to a given fictional work. However the facts of that work exist in a number of forms. 1) The events of the narrative: With the possible exceptions of video games and theater, the...
  9. QuantumWalker

    The Most Dangerous Woman in Videogames - Anita Sarkeesian

    I can't rebut every point you bring up but I will look at a few. The question is whether or not depictions of sexism in video games affects actual thoughts or instances of sexism in real life. I said this in an earlier post but Anita does try to correlate real life domestic violence with...
  10. QuantumWalker

    The Most Dangerous Woman in Videogames - Anita Sarkeesian

    Their are two observations I want to make about your post. 1) I agree with your sentiment that ignorance of a particular lens does not invalidate the opinions of someone using it. Likewise, not agreeing with someone's world view does not make them wrong or someone else right. 2) Anita has...
  11. QuantumWalker

    The Most Dangerous Woman in Videogames - Anita Sarkeesian

    The thing is, this is not the sentiment that Anita wants us to take from her videos. In all three of her DiD videos she presents a conflicting and shifting viewpoint on how this trope interacts with the rest of the world. She says this quote in her second video immediately after she...
  12. QuantumWalker

    The Most Dangerous Woman in Videogames - Anita Sarkeesian

    I don't know what good not linking relevant information will do but I'll play your game. According to the YouTube terms of service, users are allowed to use video and audio footage from any channel (their may be some stipulations) so long as the original video footage they are sourcing is still...
  13. QuantumWalker

    The Most Dangerous Woman in Videogames - Anita Sarkeesian

    Here are a couple article/videos worth looking at: 1) A response to some arguments in Anita Sarkeesian's interview by Chris Carter from Destructoid, in response to a previous interview conducted on the site 2) Response to Anita Sarkeesian Damsels in Distress Part One - Tropes vs. Women in...
  14. QuantumWalker

    Jimquisition: Sexual Failing

    I think a layer to this discussion that has been ignored is how things like the Video Game Content rating systems (ESRB, PEGI, ACB, etc.) and how outside groups impact the depiction sexual interactions take place in video games. First of all virtually all games trying to incorporate mature...
  15. QuantumWalker

    Try Our "Which Legend of Zelda Weapon Fits You?" Quiz!

    Heroes may die, but legends endure. Take this quiz [/quizzes/view/178-Which-Legend-of-Zelda-Weapon-Fits-You] Suprised I got this, I was expecting a magic staff if they were avaliable. However, now let us go and smite evil wherever it may be.