Recent content by random_bars

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    Double Fine's Broken Age Episode One Early Access Begins Jan. 14th

    Because usually when it happens, it means the game will be cut down, and released unfinished. In this case, Double Fine have decided not to do that but instead to eat into their own profits in order to finish the game how they intended. Look, the game may well not be any good, I'm not trying...
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    Double Fine's Broken Age Episode One Early Access Begins Jan. 14th

    Why should they have done? If they want to pour as much of their own money into the project as they wish, why shouldn't they? It's a risk financially, but how is it in any way detrimental to the people who will be playing the game rather than hoping to profit from its sales?
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    Double Fine's Broken Age Episode One Early Access Begins Jan. 14th

    The alternative being they cut down the game to fit in the budget. In a choice between making cuts to the game and making cuts into the game's profits, how is it possibly a bad thing, from our perspective, that they went for option 2?
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    Brutal Legend Coming to PC

    ...That's exactly how it did play, though, when you knew how to play it. The problem, like you said, was with the lacking tutorials: specifically, a lack of any emphasis on the importance of using the flag. If you use it, your troops will get moving automatically when they spawn, and you're...
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    Poll: Does anyone else feel like "Extra Credits" is full of shit?

    They're awful. Pure trash. Every one of their videos falls into one of the following three categories: -Pointing out the obvious, spending ten minutes explaining it, and treating it as a genius new revelation. -Stating their opinion on a particular topic which can legitimately be thought...
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    Let's Talk About *GASP* GAMES!

    I see this all the time but I really don't think I've seen any evidence that it's actually true. Sure, having multiple projects has seemingly helped keep the lights on at Double Fine: getting a game cancelled means they have to find new work for a quarter of the company, not the entire company...
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    you know what?...fuck it....graphics ARE important

    There's a definite difference between 'graphical power' and 'graphics'. Essentially, the way I see it, increased graphical power increases the range of art styles which are possible to pull off well. A game can have terrible 'graphics' in terms of raw power but still look great - it all...
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    What Brutal Legend was supposed to play like.

    You're right, there was definitely a huge problem with how the gameplay was explained: a major oversight in the fact that the way the developers were playing would be hugely different to the way most people playing it for the first time would feel they should play. However I do think the...
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    What Brutal Legend was supposed to play like.

    There's video evidence right there in my post, you know. I'm not saying that, no. But what I am saying is that 90% of your time in battle should be spent battling - killing something in some way or other, be it your opponent, their troops, or a building or leech, and be it with your axe...
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    What Brutal Legend was supposed to play like.

    But it's footage of Brutal Legend. Like, a video of the actual game. It absolutely IS what it is. This isn't some hypothetical 'what if' scenario, with footage of a different game or something - it's exactly what the game plays like, because it is the game. You didn't directly, but those are...
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    What Brutal Legend was supposed to play like.

    As far as I can see, a lot of them are saying it's bad. I'm not trying to get everyone to agree with me here. All I want are peoples' opinions on the game as played in the video I posted. I don't have a problem with people thinking it looks shit. What I do have a problem with is people who...
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    What Brutal Legend was supposed to play like.

    First of all - did you watch the video, or read the OP, or even read the topic title? Secondly, how exactly is axe-swinging, hot-rod-driving, all-out heavy metal warfare not the absolute most fitting gameplay possible for a heavy metal themed game?
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    What Brutal Legend was supposed to play like.

    If someone can explain to me why the gameplay as depicted in the video I posted is bad, then I'll gladly turn against the game and proclaim it a piece of shit. If, however, people are just going to continue seeing the words 'Brutal Legend' in the title and coming in and posting, "Man, this...
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    What Brutal Legend was supposed to play like.

    Why, exactly, was the 'RTS part' 'complete anus'? Did you actually read my first post, or watch the video? It wasn't meant to be played like an RTS. The battles worked great... When you played them right. The developers worked on the gameplay for a long, long time, making it great fun... For...