Exactly this. I'm never gonna get why someone plays games for their stories. I'm not gonna say they're wrong for that viewpoint; I know a bunch of people who have this opinion and they're clearly enjoying themselves. I'm just never gonna understand it.
To me, the best video game narrative...
Drake almost never had a mission go smoothly. In every single event, he alerts the guards, kills dozens of people, nearly dies from about 10 different jumps / collapsing buildings, etc.
The fact that he's alive is nothing short of a miracle.
And I don't know why people seem to forget that...
GTA's mission / checkpoint design has always been bad. How this series continues to get stellar reviews - I'll never know?
Throw in some god awful controls and you have a shit sandwich that the critics just can't seem to get enough of.
Haven't seen it yet, but for the folks who have seen it - are the characters just as braindead and annoying as the ones from Prometheus?
Cause the "scientists" in Prometheus are phenomenally retarded.
Maybe I wasn't clear. Obviously that discussion had a clear winner. What I do miss is that people don't seem to talk about gameplay very often. This includes games media as well. The moment-to-moment gameplay and controls of a game seem to take a backseat to story / characters / setting, etc.
I kinda miss the 2006-2010 period of gaming forums when people had discussions about what's better - graphics or gameplay?
As dumb as those topics were, the thing is - they at least talked about the gameplay. Fewer and fewer people seem interested in that nowadays.
Man, I really wasn't expecting to see so many people bash Luke Cage on this thread.
I thought it was fantastic. My only issue with it was that Diamondback was completely boring. Literally all the other villains on that show were better. Cottonmouth was especially great.
The one thing I...
*cue Skyrim guard impression*
Hmm, must've just been my imagination.
OT: Lois from Malcolm in the middle is a nightmare person. Then again, raising those four monsters would do that to someone.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.