Not to mention the terrible evolution of scarcity and economy that has been created around these 'collector's editions' to the point that getting a special edition of some variety now is completely synonymous with pre-ordering.
There used to be a time when somebody who wanted a special...
I think the real issue here isn't these sales, but the amount of games being made available. I'm not saying that more games being released is a bad thing, but for savvy gamers who spend a lot of time playing games and a lot of time considering their value (including the possibility of...
Lets not forget guys that the whole reason we use the friendly and catchy term of "Free to Play" is because it's a contraction from an ambiguous detractor; as in: "Free to play... but this bit costs X"
There are lots of totally free games that are of course 'free to play' and in fact most...
Yeah for a while there I had respect for the devs of Candy Crush. I mean sure I don't care for the whole F2P business model and greedy tactics, but their public image was mostly just good old "hey we're just making another match-three game but we're putting in these features and hey now we're...
"Evolving into what, exactly, remains to be seen, but the great and frequent waves of games getting approval suggests that perhaps the system has succeeded a little too well."
I don't see the problem.
Games that deserve to be sold through Steam are clearly meeting Valves criteria that they...
Yeah we get it Valve has games released every year but c'mon they still have terrible communication with fans. It's not so bad that they haven't released Half-Life 3 yet, it's bad that they haven't said dick about it. Also don't forget that if you're a company that's known for selling a certain...
No he doesn't get it wrong. If you don't need all those extras to have an enjoyable game or complete experience then why would anybody ever buy them? For free-to-play and microtransactions, the game needs to designed in a way to promote buying these extras, and that's usually done by creating...
I'm a little bit concerned that this will mean less exciting Humble Bundles in the future. Why sell whole packs of games for ridiculously low prices as dictated by the buyer when you can still offer those games for still very good discounts and make more money?
Yeah we saw this coming but it still remains stupid. Microsoft should have done their best to avoid having any user take their Xbone home and not be able to insert disc and play. I want to buy a game console not a cable-box.
I'm given the impression that Microsoft will release a new chipset revision next year with all the current updates included; much like they did with the 360 multiple times. I guess people without internet will get to partake then.
So? I'm not comparing 'people who have or don't have Xbones' I'm comparing 'the difference of experience of anyone who owns an Xbone at any one time'. Of which this guys experience was pretty innocuous and he deserved to have the exact same experience any other purchaser will have on release...
I don't care about what kind of ban he got, it's that he did. Also there shouldn't be an automatic system for that. I can't even think of a reason why Microsoft would need a system that detects users of a working finished product using it before release for the sake of banning them. The position...
Oh yes it is, because it's freaking stupid. This guy got an Xbone early? So what? Who cares? He didn't deserve banning. He legally purchased his console from a legal source that albiet screwed up the realease. Not his fault, so the only people Microsoft should be mad at is the retailer.
When...
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