Recent content by sXeth

  1. sXeth

    Tencent & video game content restrictions

    Eh, they're an investment company. There's several massive ones lying around. The place I work at despite being localish as its own company is owned by Synnex, which is some multi-billion dollar international conglomerate of different companies across multiple industries. For the most part, I...
  2. sXeth

    Marvel's Black Widow

    Eh, nothings really stopping a "real" Taskmaster from showing up and being like "That just Drakovs shitty imitation with a power helmet", like aren't we getting actual ten rings Mandarin in Shang Chi now, despite IM3
  3. sXeth

    What are you currently playing?

    In Dark Souls 3 they added the MAd Spirits (purples), who could go either way. Though in practice, even when people summoned me as one, they usually just treated me as aggro, no faith lol
  4. sXeth

    Shang-Chi and the Legend of the Ten Rings Trailer

    I think the main reason they do the Dopperganger in most of the origin movies, is that saves some runtime from explaining a villain with a drastically varying set of powers. And also generally establishes that the hero's personality/good intent beyond their powers, since if you give the...
  5. sXeth

    What are you currently playing?

    It tends to vary. A) The upgrades need to be actually utility beyond simply a lock. Like a double jump, a grappling look, an air dash, wingsuit, etc. To take an awful example from a game I otherwisee enjoyed immensely, Salt and Sanctuary has one "ability" that basically just opens red glowing...
  6. sXeth

    E3-2021 MEGATHREAD!!!

    In the LoL example, the issue is because the details are clunky at odd angles/distance/complex animations. Classic FF sprites are, idk the exact count. But like 20ish predrawn frames. They aren't animating dynamically on mo-cap or with rendering from 100s of different ability effects on them...
  7. sXeth

    E3-2021 MEGATHREAD!!!

    The sprites in these games don't ever change distance or render in different scales though.
  8. sXeth

    E3-2021 MEGATHREAD!!!

    On pretty much all of those the "new" ones also have less detail somehow. The shady in all the hair (and on Barts arms) is gone. Rosas crown FF1 dudes armor trim vanish. The light gleam on Ceil's helm disappears...
  9. sXeth

    E3-2021 MEGATHREAD!!!

    The FF6 remaster on Steam already was an ugly mess. Though that was because its a ported mobile version, so seems like we're just going round the same loop again.
  10. sXeth

    E3-2021 MEGATHREAD!!!

    I still have no intention of getting Godfall. But I had to laugh that they're back-porting next gen exclusives now.
  11. sXeth

    What are you currently playing?

    I'd put a big critique on both Subnauticas that the blueprint stuff was.... not the greatest. I think the Prawn suits were the only ones that were reaally positioned in any kind of logically deductible place (out of the mission critical stuff) and then the rest are just kind of "well, look all...
  12. sXeth

    Self Indulgent FFR Intergrade Review

    Errr.... were you expecting it not to? In the original, she was an optional character that didn't appear until well after Midgar, and didn't have a story (well, sidequest) until way later when you could get to Wutai.
  13. sXeth

    E3-2021 MEGATHREAD!!!

    Elden Ring.... I mean, say whatever you want, if I took couple of bits with the horses out and maybe trimmed down the dialogue (or made the voice acting worse at least) you wouldn't know that wasn't Dark Souls 4 or whatever. Which is stale as dirt at this point. At least Bloodborne took a vague...
  14. sXeth

    Mass Effect Legendary edition impressions: Two steps forward, one step back

    Bioware doesn't do great narrative writing, news at 11? Baldurs Gate.... hell, people barely remember the actual main plotline of the first one. The second one barely has anything to do with it, and the tacked on ending is basically two short cutscenes with a boss rush sandwiched between...
  15. sXeth

    What are you currently playing?

    The two hybrid magic classes (knight and archer) i believe, give you really subpar stat gains on level up. so to be optimal with them you'd have to do alternating levels in a purre class or whatever