Aside from a few crash to desktops, I haven't encountered anything game breaking or had my saves corrupted, and I've finished the game 5 times thus far, dumping over 60 hours into it.
The game was not as buggy as people made out to be, of if it really was, I was just lucky.
Well, while the game does have it's bugs, even in it's released state, I only had one major game stopping CTD, other than that it's been smooth sailing. I'm playing it on the PC. And post-patches, I haven't had any issues at all.
I was just generalizing the specs of the 360 being limited unlike most modern gaming computer rigs, the lack of RAM hurts the consoles which is mostly in the form of long loads, clearing the cache usually fixes most load issues, atleast it did with the 360 version of Fallout 3.
I'm playing on the PC version and haven't had really any load issues, tops 5-10 seconds on most zone changes, a little longer if its loading a new zone I haven't been to yet. It must be exclusive to the 360 version due to hardware limitations.
So, Graham and Paul do Unskippable, ever though about bringing in other people to either fill spots or do guest slots? Or maybe having your fans read off lines of their own and make a fan submitted Unskippable?