I don't think it's harder per se, just different. I agree that it is less enjoyable, maybe because there are too many things spread out across the tech web? I definitely find myself falling into the "get everything" mindset. And as the game progresses it seems I am always getting farther...
So um, without royalties and with a free full download, how are they planning on making money? I mean this is awesome and all, don't get me wrong, but I'm just not seeing the profitability of doing it this way vs Unreal's release.
Taking a page from the EVE playbook I see. Well except that the price is controlled by Blizzard, not sure how I feel about that. I'd imagine that this will probably be good for maintaining a strong player base in the years to come.
Skyrim was fun, to an extent. The repetitive dungeons/caves and dragon battles, as wellas the ease of playing a sneaky archer left a lot to be desired. DAI may not be the best, but I honestly don't know what is.
I forgot to mention this was like 3.5 years ago. Have had zero issues with it, but when I eventually upgrade I think I am going to do a complete overhaul project instead of putting new pieces on the motherboard.
The only games I pay full price for are games that I am completely on board with. Like when the gw2 expansion comes out. I will 100% buy that day 1 even if it's crap. I just recently purchased the Command and Conquer Ultimate Collection on origin for $10. I used to own the first decade, but...
I had to buy an audio card because the front ports and rear ports on my computer picked up noise from mouse movement. Yes it was probably a mobo issue, but the card was $20 and everything works wonderfully now.