I don't think it's harder per se, just different. I agree that it is less enjoyable, maybe because there are too many things spread out across the tech web? I definitely find myself falling into the "get everything" mindset. And as the game progresses it seems I am always getting farther...
So um, without royalties and with a free full download, how are they planning on making money? I mean this is awesome and all, don't get me wrong, but I'm just not seeing the profitability of doing it this way vs Unreal's release.
Taking a page from the EVE playbook I see. Well except that the price is controlled by Blizzard, not sure how I feel about that. I'd imagine that this will probably be good for maintaining a strong player base in the years to come.
Skyrim was fun, to an extent. The repetitive dungeons/caves and dragon battles, as wellas the ease of playing a sneaky archer left a lot to be desired. DAI may not be the best, but I honestly don't know what is.
I forgot to mention this was like 3.5 years ago. Have had zero issues with it, but when I eventually upgrade I think I am going to do a complete overhaul project instead of putting new pieces on the motherboard.
The only games I pay full price for are games that I am completely on board with. Like when the gw2 expansion comes out. I will 100% buy that day 1 even if it's crap. I just recently purchased the Command and Conquer Ultimate Collection on origin for $10. I used to own the first decade, but...
I had to buy an audio card because the front ports and rear ports on my computer picked up noise from mouse movement. Yes it was probably a mobo issue, but the card was $20 and everything works wonderfully now.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.