Nice review. The game definatly has some flaws and can be frustatingly difficult at times but the twist in the last level compensated for it (the music in that level is great as well).
To the 'Secret messages':
If you mean the additional few sentences you can find in the epilogue by...
DS9: In the Pale Moonlight
TNG:
-The last Episode, the Episode with Enterpise C and the militant parallel universe Enterprise
-A Part of a random episode(Could it be the same Episode? It's been 10 years since I saw it): The Enterprise is trapped in the space phenomenon of the Week(TM) and...
Excusez moi for the double Post (damn Internet-thingy).
Well while I'm at it...soething that happened to a friend in Oblivion. He was searching for a quest relevant NPC. After half an hour of searching he found his naked corpse under a bridge next to a dead Guard (and that definately wasn't...
A really interesting game with a great story (for an RTS). I really liked that mix of Science Fiction and spirtitual perspectives.
It brought us races flying giant battlecruisers with doom lasers while still thinking in myths and legends. They do not even really comprehend the universe they...
Serenity
Complex and realistic characters, well written dialogue, a realistic approach to Science Fiction( morally ambiguous characters, "High tech, low life")
And last but not least FRIGGIN SPACESHIPS!!!11(without Pew pew-lasers)
PS: To some of you fellow posters, this is not a "Name...
Huh,dating Cortana would ce quite interesting, but I would feel intimidated by the thought.
Imagine: you're talking to an AI thinking with light speed. Before you even finished the first compliment she would have preestimated the run of our whole conversation (in addition ty my personality, my...
I hope they decide to solve the IG-Problem by giving you the command of a whole squad of soldiers instead of just one guy. The more powerful your unit becomes, the more soldiers are part of it (max 10 or sth like that?) and the better equipped they are. Later you could incorporate commisars...
Like movies, videogames and other forms of popular media, cartoons fell prey to 'corporate panic'(TM) Today, most cartoons are produced directly by or under heavy supervision of a few corporations who view cartoon as very serious business. And they want to play it safe, what means minimizing...
Yeah, kids are satisfied with any crappy game and would play it for hours...
good times.
When you're young, most game concepts are unknown to you, so you're suprised at every new twist and feature...not as today, where most games just make me "*meh*, the same again, just new textures...".
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