Turning into a dragon was only a bad thing if you didn't want to auto-win whatever fight you were in. But I get what you mean. I personally just used it as an "I have no earthly hope of beating this boss. Dragon time." And I got through the game with something like 15-20% left on my D-gauge...
I really don't get the hate for BoF V. I mean, the graphics were bad (but other than IV, they always were), the plot and characters were mediocre (but they were in the other games, too). The battle system was different (in an awesome way). There weren't enough characters and the game was too...
"Our goal for minimum PC specs on Titanfall 2 is that you can play at a 1600x900 resolution with most details turned on and average around 60fps."
I don't think minimum means what someone thinks it does.
IANAL, but my understanding is that this isn't actually true. From the first two websites to show up on Google after a search of "failure to defend copyright" [Google is your friend, people]...
How does that lower latency, though? Like, one system or another has to do the computations for what the player can see. Which computer's going to be faster at computing whether you can see the guy hiding behind the wall or not, your personal PC or Blizzard's dedicated server? Not only should...
This is totally true as far as it goes, and I'd argue that pretty much anyone should know that using an aimbot or similar probably isn't kosher. (Though, my own opinion is that a well-programmed game wouldn't give the clients any information they shouldn't have, so hacks that let people see...
Okay, not that I'm singling you out particularly, but I don't really agree with this philosophy. Like, have you actually read the terms and conditions for every piece of software you have installed? For every website you visit? Maybe if you're some sort of OCD-type the answer's yes, but I'm...
The first thing that came to my mind: the Centigrade scale. Yeah, I guess it's officially called the Celsius scale now, but the former name makes a lot more sense than the latter.
Like so many others, I'll almost certainly end the game with ever rare/unique item I ever get still in my inventory. On the other hand, provided I can Always Get More (i.e., they're sold in shops and money is effectively infinite if necessary), then I'll use items if necessary.
I still don't...
Eh, if anything, I think people would just learn not to ask questions to which they didn't want to know the honest answers.
I'm not saying it'd be a magical utopia, but I'm pretty certain the world would be a heck of a lot better than it is now.
Please double-check your work before publishing/posting. It took me longer than I care to admit to figure out what this sentence was trying to say (I can usually account for one spelling/grammar error, but two in sequence is a bit much). I can kind of understand the "top" part, but I don't...
I'm not really sure that's the reason. I mean, worst-case scenario is that you effectively increase the flash sale length to "official flash sale length + refund policy length", and honestly, even that's not that bad. Sure, some percentage of people will be checking the website regularly and...
Not to nitpick too much, but this is a pretty inefficient way of using your credits. A better way would have been, at the end of each cycle (after opening the loot boxes), to check the total value of the wallet against the total cost of the unobtained items and end the simulation if the value...
It depends on the mechanic and what the game asks you to do with it. Or another way of thinking about it is, "If the inconvenience isn't too high, I (tend to) prefer realism." But it's a sliding scale.
Take inventory and encumbrance, for instance. Some games actively break me out of...
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