Lots of good stuff here. As much as I like Savage Worlds, I've always liked the classic Deadlands system better. (I know, I know...I'm in the minority.) Such a great setting with lots of lore to explore.
There are some really well-written modules out there, some so good that just reading through them is a joy. I've had fun combining these modules with my own campaigns, using the printed stuff as a starting point or anchor for the rest of the adventures. I know I'm not alone, too, since I've seen...
Mearls's second sentence is what really interests me. Are they going to put basic character creation tools online or something? I guess we'll find out.
Mike Mearls, who is the lead designer for the new edition, tweeted today that "You will not need the MM or DMG to run a campaign. Or the PH or Starter Set to make a character."
And as far as staggered release dates go, isn't there a prescient for this already? I know the two AD&D editions...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.