Perfect example of a game NEEDING a full instruction book:
Homeworld 2
granted the game itself was not as good as the originals but when the previous 2 games had about 50-100 pages of backstory each, you knew what the hell was going on.
Flash forward a generation with Homeworld 2 and...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.