In a way, I'd hope there's little consensus: "good" is subjective!
What I would suggest is that most critics are very superficial. They don't have much to offer except their variation on "I (don't) like it". They don't give you any insight into what makes a story. One thing I quite enjoy is watching videos from people who've properly studied literature, and can talk about a lot more the technical aspects of storytelling. I remember reading an author brought in to help a dev team write the story for the game, and fulminating at how little they understood of how to make a good story. Although that said, just because something might be technically adept doesn't mean people will like it.
Well I don't know about "most critics"- that is just non-falsifiable. Maybe it's true but I don't have the capacity or interest to do a survey of game critics and know if that is true. Especially given how ravaged games media has become over the last few years.
I mean, look you guys- you hate games journalists and reviewers, for some reason. But they're fucking destroyed! Mergers, acquisitions, buyouts, layoffs. You won, they'd dead.
Ironically, the IGN review that is the focus of this nonsensical internet controversy is a very clear, well-written explanation of the writer's
very proudly subjective approach to the review. But since the fake outrage argument is also about a made-up idea of what is even a review, it doesn't matter what they write anyway. So, I dunno, I can't take seriously "critics suck" in the middle of endless posts all over the internet from people who either don't read the reviews or decide, on a case by case basis relative to their own narrow opinions, what a review should have been after the fact.