Ukomba said:
Think they'll wait a couple of hours while I walk back and forth and grind up several levels? I like being super OP in RPGs.
My man. *High Fives*
If I can't get strong enough to kill off a giant mutant bee monster with a stray thought, then what is honestly the point?
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That's one thing I really like about the Tales Of series and games like it. You can see the enemies on screen, so you can go around them or dive headfirst into as many as you want. I generally don't mind random encounters when I'm walking through an area for the first time, but they really do get in the way when I'm either trying to:
A) Get on with the story, because I'm so strong now that fighting random monsters becomes a waste of time.
B) Grind, because after a while, the monster just decide to stop showing up right when I need them.
Infinitely respawning visible enemies in the overworld is the way to go.