hakkarin said:
giles said:
The best part is when they attacked you for no reason only to surrender all of their cities to you moments later.
I doubt the AI is going to be much different, but suspect with the smaller scope of the game it will be easier to manage and run a bit smoother.
Making a good AI is really tough. Not only is it the most complex thing to program in a game like Civ, but you have to keep a constant focus on performance otherwise depending on the users PC specs & the games map size you'll be waiting between turns. You want an AI that is both smart and efficient, but those two attributes often contradict each other in a complex game like Civilization.
That's not to say they're above criticism. I recall talks about Civ V's AI in the lead up to it's launch where they made it sound really good but it never lived up to the hype. I get the impression that they did put a whole lot of focus on designing a 'smart & efficient' AI in it's own design room separate from the rest of the game development, and became very proud & attached to it. And on paper it did sound pretty good, but once implemented in the game and you started thoroughly playing it a number of 'quirks' started showing up, some of which through two expansions they never bothered to fix.
One of those things being the peace calculation, an AI wants to end the war and offers you peace maybe they were never interested in trying to stay friendly with another Civ you agreed to declare war but a shot was never fired. So now the other Civ decides to put a formal end to the war so the AI goes and does it's simple army size calculation to determine who's 'winning' and decides they can... demand you hand over of your cities. Or the other way around. Which is just plain stupid, and a problem that was never there in earlier Civ's! To be fair though I've noticed in Brave New World that while they may still ask for your cities (when they have the higher army) but if they're not actually interested in your territory sometimes they'll accept peace without it.
My personal gripe though was always with the Defense Pacts, which were pretty much broken from the start and never fixed. Say you're playing Venice and have both declaration of friendships and defensive pacts with Bismark and Napoleon. The three of you are just one big triangle of friendship & prosperity and trying to stay safe from the Queen of England, and you're hoping to lead the rest of the world through peaceful diplomacy. But suddenly Bismark ruins everything and stabs Napoleon in the back, declaring war and starting their world conquest. What happens with the defense pack? By the system
YOU declare war on Bismark taking all the penalties that come with it, getting the war monger label and the far more damning friendship betrayal. Bismark says "We had a declaration of Friendship but you declared war on me!", and all the rest of the world hates you for it... even though he's the one that started the bloody war!
Making things even worse, declaring war breaks all defense pacts. Makes sense in a way, if you look at a defense pact as a method of peaceful coexistence and if you turn into the aggressor and declare war on someone you lose it. But in the above situation, Bismark didn't declare war on Napoleon alone, it was the Queen of England all along! She put him up to it and they declared war together. Here's where things break though. Bismark's declaration of war is first in queue, your defense pact with Napoleon kicks in and you 'declare war' on Bismark in return. So your defense pact breaks. Next on the queue is Elizabeth's declaration of war, but guess what you know longer have a defense pact and the Queen of England gets to walk all over everyone!
Technically you can just declare war on Elizabeth after, and maybe you have to do it otherwise Napoleon is toast and you'll be next. But doing it in that matter flags you for all sorts of negative diplomacy marks. You declared war on your friend Germany and now you're declaring war on England too? Man your friend Ghandi's going to think you're a real war monger now, or former friend I should say as now he's denouncing you. Oh and that's a massive hit to your rep when someone you have a declaration of friendship denounces you, and now all your other friends in the world decide they like Gandhi better and they denounce you too! And why did they like Gandhi better? Because you lost points with them for being a fucking war monger, that's why!
And now the world will burn. All this because Bismark turned out to be a backstabber and you wanted to protect poor little Napoleon from the Queen of England. And through two expansions and numerous patches Firaxis never took the time to make a few small tweaks to the core code to make defense pacts actually work like defense pacts.
Sorry for the rant, I've been going through another round of Civ lately