Very good review, although I think you over-empisised the importance of officers. It is possible (Although difficult) to win a game without using them, and for small groups of MWGs the left-click-selection control usually works better. I wouldn't say that the gameplay "revolves" around them, even if they are somewhat important.
EDIT:
"The aptly-named Randomizer takes this element of chance even further by occasionally introducing crates with a temporary global effect, such as a "mega rage" that increases the damage output of all units or a "spawn mania" that briefly quintuples the output of every working spawn point. Some crates even trigger "crate mania," which spawn dozens of crates everywhere. The randomizer helps impart Multiwinia with a hectic, unpredictable pace that belies the game's otherwise simplistic mechanics."
This is completely and utterly wrong. That is
not what the randomiser does. It creates a small area on the ground where the MWGs change color, randomly, every few seconds.
Also:
MaximusBrood said:
...The author apparently also hasn't noticed the "Hold SHIFT to move faster" message.