Fan Crafts Nearly Perfect Castlevania In Minecraft

Earnest Cavalli

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Jun 19, 2008
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Fan Crafts Nearly Perfect Castlevania In Minecraft


What it lacks in upgradeable whips and incendiary holy water, this Minecraft-based fan-made recreation of the original Castlevania more than makes up for in sheer attention to detail.

I'm as much a Castlevania purist as the next fan, so the idea of a recreation of Konami's classic vampire murder simulator sans chain-link whips and inexplicably weaponized cruciform boomerangs initially struck me as totally pointless. "Castlevania without eccentric weaponry is like pornography for blind dogs -- I'm sure there's a market for it somewhere, but what's the point?" I thought to myself, as I hit play and settled back to take in the sights of this latest fan-made Minecraft homage.

Then, at about the 1:25 mark in the clip, I suddenly realized that I was very, very impressed by what I was seeing. Not because of the spot-on architecture in Dracula's castle, or the inspired addition of the classic Castlevania 2D perspective, but because our Simon Belmont analogue smashed open a wall to reveal hidden treasure.

It's a small touch, but for fans of the series it's exactly this sort of attention to detail that makes this map so excellent. Of course, that's only amplified by the fact that its creator rebuilt the entirety of the original Castlevania in Minecraft, from the first level to the very end.

Of course, that kind of epic scope takes work. Lots of it. According to this video's YouTube description, the map's creator spent well over 100 hours building this thing brick by brick. Fortunately, none of you have to put in that kind of effort, as the description also includes all the necessary info [http://www.youtube.com/watch?feature=player_embedded&v=0FcggcigiuI#!] to download and play through this thing yourselves.

If I can offer one suggestion: If you do end up playing this map, do so while listening to OCRemix's Castlevania: Sonata Of The Damned album [http://ocremix.org/album/16/castlevania-sonata-of-the-damned]. Trust me on this.

Source: Joystiq [http://www.joystiq.com/2012/04/09/castlevania-whipped-up-in-minecraft/]

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XMark

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I'm the guy who runs the Minecraft server that this was built on - Nario is a frickin Minecraft building machine. This is but one of his many amazing constructions.

I should note that this is also the guy who, a little while ago, had some internet fame for beating Castlevania with a DDR pad as a controller.
 

-Dragmire-

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XMark said:
I'm the guy who runs the Minecraft server that this was built on - Nario is a frickin Minecraft building machine. This is but one of his many amazing constructions.

I should note that this is also the guy who, a little while ago, had some internet fame for beating Castlevania with a DDR pad as a controller.
I saw a guy complete some of the Megaman games with a ddr pad. Was that him as well or was that a youtube trend at some point?


OT: Man, I wish I had even a small portion of that guy's dedication to completing projects.
 

Zer0Saber

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Ah, so relevant to my life. I'm playing through all the Castlevania games right now. Just need Bloodlines for the Genesis and my collection will be complete......Oh wait no, I need Belmont's Revenge for the gameboy as well. I freaking love Castlevania.
 

XMark

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I know he did some other games on a DDR pad, including Megaman. Not sure if anyone else did that as well.
 

blackrave

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Formica Archonis said:
blackrave said:
I think this would be simpler in Terraria
It's never been about "simple".
Sure, why climb through the window if you can bang your head against the wall until there is man-sized hole
What I meant was- it would also look better (and function closer to actual Castlevania)
It is in 2D, there are already crazy weapons, some of the monsters and modding in rest of the Castlevania monsters would be simpler)