Skyrim Kinect Support Coming Soon

Greg Tito

PR for Dungeons & Dragons
Sep 29, 2005
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Skyrim Kinect Support Coming Soon



Bethesda says Kinect-controlled combat would have been a mistake.

If you play Skyrim on the Xbox 360 and you own a Kinect, you'll soon be able to shout like a dragon, tell your companion what to do and even navigate some menus all with the power of your voice [http://www.escapistmagazine.com/news/view/116752-Real-Dragon-Shouts-Coming-to-Skyrim]. Pete Hines - lead designer of Skyrim at Bethesda - said we'll get Kinect support the week of April 23rd, and that his team wanted to enhance the game, not replace the control scheme for combat altogether.

"Doing combat and swinging your sword and all that stuff without a controller would dramatically change the game," Hines said, referring to Kinect-based combat as a "whole 'nother can of worms. We're trying to enhance the experience as we designed it with some additional functionality."

What voice support does do, is reduce the fussing around in menus. "You have your full arsenal of Shouts available using Kinect without having to stop, go to a menu, pick the one you want to use, and go back in the game and use it," Hines continued. "You just say the Shout, and as long as you have the ability, your character will just use it on the fly."

The whole idea came from a game jam style affair at Bethesda. After Skyrim released in November last year, the company told employees to work on whatever they wanted for a week, as long as the project was somehow related to Skyrim. Ricky Gonzales, a programmer on the game, came up with the idea to integrate voice commands and Hines loved it so much he decided to push forward with it.

"[Gonzalez] deserves a lot of the credit for putting the time in to get it to work and then working with Microsoft on some of the extra bits that they helped us out with," Hines said.

Of course, almost since the game released, PC users with the help of mods [http://www.escapistmagazine.com/articles/view/editorials/misc/9333-Yet-More-Skyrim-Mods] have had the ability to actually shout in the dragon tongue as well as sort inventory by value, weight, or name as the Kinect support also adds. But to have all these features integrated with a console title is still pretty impressive.

Like many of you, I'll be excited to test this out come the week of April 23rd.

Source: CNN [http://edition.cnn.com/2012/04/12/tech/gaming-gadgets/elder-scrolls-skyrim-kinect/]

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Tanis

The Last Albino
Aug 30, 2010
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And I take it, for some magical reason, they couldn't have put the sorting of inventory via a simple button press?

I mean...COME ON!

I know Beth isn't know for releasing fully play tested game, but having major side quests utterly broken is like a gaming sin...right?
 
Dec 14, 2009
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Will anyone who has ever played this game, or will ever play this game, use Kinect for the thing?



People will use it say Fus Ro Dah, once, realise it's not quite the same then put their Kinect back in the box :D



Me: FUS RO DAH!

Game: Opens inventory menu

Me: No, I said FUS RO DAH!

Game: Deletes save game

Me: Nooooooooooooooo!

Game: FUS RO DAH!
 

therandombear

Elite Member
Sep 28, 2009
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Do you yell entire shout, or just part of it?
If you have all 3 parts, do you automatically use full shout then?

Cause some times it's better to just use the first version of a shout instead of full to avoid the long cooldown. :p

That's important questions, imo.
 

Tastum

New member
Jun 1, 2011
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therandombear said:
Do you yell entire shout, or just part of it?
If you have all 3 parts, do you automatically use full shout then?

Cause some times it's better to just use the first version of a shout instead of full to avoid the long cooldown. :p

That's important questions, imo.
The trailer for the patch showed the user using part or all of the shout on the fly (as in the user says "fus ro" and that's what is shouted). I suppose that's good if you don't want an uber-long cooldown for too much shout.
 

toomuchnothing

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Jul 5, 2010
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therandombear said:
Do you yell entire shout, or just part of it?
If you have all 3 parts, do you automatically use full shout then?

Cause some times it's better to just use the first version of a shout instead of full to avoid the long cooldown. :p

That's important questions, imo.
I believe in the video it had someone speak part of the word and it just used those 2 levels of it. Could be wrong however.

OT: Even though I have no intent of unboxing the kinect I got sometime ago as a gift or buying Skyrim for the xbox since I already own the PC version I think its great that they continue to add content and features teased in the game jam but keep asking myself "When are we going to hear about the first expansion?".
 

therandombear

Elite Member
Sep 28, 2009
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Tastum said:
therandombear said:
Do you yell entire shout, or just part of it?
If you have all 3 parts, do you automatically use full shout then?

Cause some times it's better to just use the first version of a shout instead of full to avoid the long cooldown. :p

That's important questions, imo.
The trailer for the patch showed the user using part or all of the shout on the fly (as in the user says "fus ro" and that's what is shouted). I suppose that's good if you don't want an uber-long cooldown for too much shout.
toomuchnothing said:
therandombear said:
Do you yell entire shout, or just part of it?
If you have all 3 parts, do you automatically use full shout then?

Cause some times it's better to just use the first version of a shout instead of full to avoid the long cooldown. :p

That's important questions, imo.
I believe in the video it had someone speak part of the word and it just used those 2 levels of it. Could be wrong however.
That's cool.
I'd rather use 1 part of fire shout then entire thing, cause it's such a long CD.
 

Absolutionis

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Sep 18, 2008
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So PC modders add voice commands with a simple mod.

Bethesda decides to horse-armor us all by releasing a Kinect-only microphone functionality and it makes news.

PS3 owners are left scratching their heads.
 

bullet_sandw1ch

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Jun 3, 2011
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DVS BSTrD said:
I've play Skyrim, replacing the combat control scheme WOULD enhance the game.
yeah, they could incorporate a dead island style swing the thumbstick melee. that would work.