I think it lets you see through walls.JokerboyJordan said:Lies. All lies. There was not even a mention of the new additions.
What of forerunner vision?
I know that, I'm talking about if there is any downside/drawback to using it. Seeing as this is meant to be a multi-player preview, talking about the changes to multi-player might be helpfulimnotparanoid said:I think it lets you see through walls.JokerboyJordan said:Lies. All lies. There was not even a mention of the new additions.
What of forerunner vision?
When you use it, people whom are seen are alerted that someone nearby is using Promethean Vision.JokerboyJordan said:I know that, I'm talking about if there is any downside/drawback to using it. Seeing as this is meant to be a multi-player preview, talking about the changes to multi-player might be helpfulimnotparanoid said:I think it lets you see through walls.JokerboyJordan said:Lies. All lies. There was not even a mention of the new additions.
What of forerunner vision?
They can start by adding a texture to the Forge editor other than "grey" for starters. Really grew to loath running around those incredibly dull looking maps in Reach's multiplayer, regardless of how well designed they actually were. Let people create stages in the style of a covenant cruiser or some New Alexandria like city, at least.Sirron Kcuch said:If Forge is improved upon Halo Reach's I'm preordering this.
There is still 4 player co-op campaign.The_Emperor said:does this mean no coop campaign? if so i am not happy