"The hilarious failings of the Lynx"
Ah yes, I remember years ago, my brother had a piece of junk and I had a Lynx. His piece of junk was called a "Gameboy" and it was ridiculous. A brick with a monocolored screen that I was supposed to take seriously? Please.
The Lynx had Gates of Zendicon, Gauntlet, Xenophobe, Chips Challenge... all in full color with hardware scaling and rotation... what Nintendo would later dub "Mode 7" when they included it in the Super Nintendo.
Comparing it to the Virtua Boy is basically ludicrous, the Virtua Boy was not a bad thing, and Gunpei Yoko should've gotten more respect from Nintendo even though it failed... but it was never destined to be a mainstream video game system.
The Lynx on the other hand had a full library of real arcade style games, which admittedly meant there were gaps in it's library where RPGs and Strategy were concerned. (It also suffered from a lack of Japanese games, not unexpectedly.) Still, I'll still fire up Zarlor Mercenary every now and then.
Flaws, sure, it was too big. However, in another part of this magazine you'll find an article expressing that people mostly play their DSs at home. I bought the Lynx to play at Rutgers... only to find out that I was paranoid of it being stolen, and that bringing a stack of quarters for the well stocked student arcade (i became an expert at Beast Busters) caused me to fret less. So, yeah, it saw more play at my parents house in my bedroom or the basement, but hey, it was fun!
Batteries? Well, yeah, the best portable solution was a battery pack, D batteries in plastic case almost as big as the Lynx itself and much heavier. That came in handy when my clumsy brother tripped over the cord to the AC adapter.
So, I'll end this by saying the same thing I said to my younger brother years ago, "Atari for-e-ver, Nintendo ne-ver! Enjoy your loser system for losers, loser!"