Play Spelunky in Your Browser
Drop a bomb next to your workload with in-browser Spelunky
You should probably be working right now. That's okay, so should I. But while you're shirking your responsibilities, why not play an in-browser version of Derek Yu's fiendishly difficult Spelunky [http://tinysubversions.com/game/spelunky/] that can easily be concealed amongst those TPS reports you're supposed to be writing?
The port, made by one Darius Kazemi [http://tinysubversions.com/], is far from perfect. There's no sound, a number of graphical quirks, the dark levels don't live up to their name and Kazemi had to implement a number of quick and dirty hacks to fix major bugs, but overall, not bad for a port that took three hours.
Though recently spruced up and re-released on XBLA, the original version of Spelunky was made in YoYo Games' GameMaker. About a year back, the company released a handy tool that lets users take GameMaker titles and compile them into JavaScript that can run in a modern web browser. According to Kazemi, this should be a one-button process, but Spelunky's complexity made the port harder.
If you want to play the full game, sans bugs, you can download it for free here [http://spelunkyworld.com/original.html]. Or, if you like your graphics shiny and your wallet lighter, you can pick up the well-received 360 port [http://www.escapistmagazine.com/articles/view/editorials/reviews/9826-Spelunky-Review] for 1200 MS points.
Source: Tinysubversions [http://tinysubversions.com/game/spelunky/]
Permalink
Drop a bomb next to your workload with in-browser Spelunky
You should probably be working right now. That's okay, so should I. But while you're shirking your responsibilities, why not play an in-browser version of Derek Yu's fiendishly difficult Spelunky [http://tinysubversions.com/game/spelunky/] that can easily be concealed amongst those TPS reports you're supposed to be writing?
The port, made by one Darius Kazemi [http://tinysubversions.com/], is far from perfect. There's no sound, a number of graphical quirks, the dark levels don't live up to their name and Kazemi had to implement a number of quick and dirty hacks to fix major bugs, but overall, not bad for a port that took three hours.
Though recently spruced up and re-released on XBLA, the original version of Spelunky was made in YoYo Games' GameMaker. About a year back, the company released a handy tool that lets users take GameMaker titles and compile them into JavaScript that can run in a modern web browser. According to Kazemi, this should be a one-button process, but Spelunky's complexity made the port harder.
If you want to play the full game, sans bugs, you can download it for free here [http://spelunkyworld.com/original.html]. Or, if you like your graphics shiny and your wallet lighter, you can pick up the well-received 360 port [http://www.escapistmagazine.com/articles/view/editorials/reviews/9826-Spelunky-Review] for 1200 MS points.
Source: Tinysubversions [http://tinysubversions.com/game/spelunky/]
Permalink