Gameforge Cancels Star Trek: Infinite Space MMO
The developer just couldn't find a publisher for this free-to-play Star Trek MMO.
Gameforge did the best it could to bring its Deep Space Nine-inspired free-to-play MMO to market. They even brought Michael and Denise Okuda on board, two designers heavily involved with the Star Trek franchise, and released some pretty cool game footage [http://www.escapistmagazine.com/videos/view/trailers/3506-Star-Trek-Infinite-Space-Battle-Scenes] back in 2011. The trouble was that despite all its efforts it was unable to find a publisher, and Gameforge has now reluctantly announced that the project is cancelled.
"We have decided with a heavy heart to finally abandon the project," said Gameforge in an official statement. "The discontinuation is very regrettable. Unfortunately it happens from time to time that a good concept for a game cannot be implemented as originally planned." Doubts about the future of the project were first raised in November 2011, when the developer had to let 100 employees go. At the time, Gameforge warned that without a publisher the project would flounder. Now that warning has come true.
Gameforge is a German developer with significant experience in the MMO market, known for The Saga of Ryzom and AION among other titles. It's an award-winning developer; its trailer for Star Trek: Infinite Space won an International Business Award in 2011. Sadly that doesn't seem to have been enough to tempt a publisher into partnership.
Source: Eurogamer [http://corporate.gameforge.com/en/]
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The developer just couldn't find a publisher for this free-to-play Star Trek MMO.
Gameforge did the best it could to bring its Deep Space Nine-inspired free-to-play MMO to market. They even brought Michael and Denise Okuda on board, two designers heavily involved with the Star Trek franchise, and released some pretty cool game footage [http://www.escapistmagazine.com/videos/view/trailers/3506-Star-Trek-Infinite-Space-Battle-Scenes] back in 2011. The trouble was that despite all its efforts it was unable to find a publisher, and Gameforge has now reluctantly announced that the project is cancelled.
"We have decided with a heavy heart to finally abandon the project," said Gameforge in an official statement. "The discontinuation is very regrettable. Unfortunately it happens from time to time that a good concept for a game cannot be implemented as originally planned." Doubts about the future of the project were first raised in November 2011, when the developer had to let 100 employees go. At the time, Gameforge warned that without a publisher the project would flounder. Now that warning has come true.
Gameforge is a German developer with significant experience in the MMO market, known for The Saga of Ryzom and AION among other titles. It's an award-winning developer; its trailer for Star Trek: Infinite Space won an International Business Award in 2011. Sadly that doesn't seem to have been enough to tempt a publisher into partnership.
Source: Eurogamer [http://corporate.gameforge.com/en/]
Permalink