The Game at the End of the Bar
"At first, Brian said he 'never' played those games, then he admitted he sometimes played 'when I'm waiting for someone.' After about five minutes, he finally owned up to a minor addiction to Conquest, a surprisingly complex contest of board control involving jumping and cloning adjacent octopuses on a hex-field. A challenge was quickly issued and accepted, and while the match itself wasn't very interesting, the camaraderie we built over the game reminded me of similarly quick friendships forged over Street Fighter or DDR in old-school arcades."
Kyle Orland touches on the appeal of touch screen bar games.
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"At first, Brian said he 'never' played those games, then he admitted he sometimes played 'when I'm waiting for someone.' After about five minutes, he finally owned up to a minor addiction to Conquest, a surprisingly complex contest of board control involving jumping and cloning adjacent octopuses on a hex-field. A challenge was quickly issued and accepted, and while the match itself wasn't very interesting, the camaraderie we built over the game reminded me of similarly quick friendships forged over Street Fighter or DDR in old-school arcades."
Kyle Orland touches on the appeal of touch screen bar games.
Read Full Article