You cant make a game with Gurkha's though. Soon as you start the mission, the enemy completely surrenders...Pallindromemordnillap said:I'm sure I had lots of intelligent thoughts after reading this altogether well-written article but all I can think of know is "Fuck yeah I want to play a game where I'm a Gurkha." Seriously, those guys kick so much arse the toes of their descendants must be pre-emptively sore.
Hell yes. Once the industry realises we don't need (or particularly want) another white, brown-haired, three-day-bearded protagonist, they're gonna have a field day.Pallindromemordnillap said:I'm sure I had lots of intelligent thoughts after reading this altogether well-written article but all I can think of know is "Fuck yeah I want to play a game where I'm a Gurkha." Seriously, those guys kick so much arse the toes of their descendants must be pre-emptively sore.
I didn't know about that one. I'll keep it in mind. Sounds fun.Bashful Reaper said:Why no love for Hidden & Dangerous 2? The Burma Campaign was one of the best bits. Terrifying misty jungle. I also loved driving through Libya. That game felt insanely authentic, but allowed you to do anything you liked to get the mission done, you are SAS after all. Every locale felt very different too. It wasn't overtly colourful or dreary, just fairly natural looking. I would say that it is a game that needed a sequel more than MOH or COD do. At least it didn't treat the player like an imbecile either.
No joke: I have a Where Eagles Dare poster on my wall. I also once had a birthday party where we watched The Guns of Navarone and Where Eagles Dare as a double feature. It was a pot luck where everyone had to bring food or alcohol representing one of the Allied or Axis nations.Falseprophet said:See, I loved the first two MOHs for the PS1 precisely because the missions and aesthetic embraced World War II thrillers like Where Eagles Dare and The Guns of Navarrone. And Michael Giacchino's soundtrack was perfect.
WanderingFool said:You cant make a game with Gurkha's though. Soon as you start the mission, the enemy completely surrenders...Pallindromemordnillap said:I'm sure I had lots of intelligent thoughts after reading this altogether well-written article but all I can think of know is "Fuck yeah I want to play a game where I'm a Gurkha." Seriously, those guys kick so much arse the toes of their descendants must be pre-emptively sore.
Someone call Activision. Call of Duty: Gurkha Rampage needs to be a thing.Thunderous Cacophony said:That was a great article. Thank you for introducing me to the term "tinnitus effect"; it's so nice to learn that ubiquitous things actually have names.Hell yes. Once the industry realises we don't need (or particularly want) another white, brown-haired, three-day-bearded protagonist, they're gonna have a field day.Pallindromemordnillap said:I'm sure I had lots of intelligent thoughts after reading this altogether well-written article but all I can think of know is "Fuck yeah I want to play a game where I'm a Gurkha." Seriously, those guys kick so much arse the toes of their descendants must be pre-emptively sore.