That the whole point isn't itVladG said:Really love the game, but the F2P model is totally broken in my opinion. Some things are insanely expensive to unlock: It costs up to 7$ to unlock a single weapon for a single class or 1000 cert points (and you gain cert points at a rate of about 15-20 an hour... if you're very lucky. My rate is more along the lines of 10-12)
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There's a few ways to "game the system". Stepping into a battle by a large installation (like a tech or bio lab) where victory is imminent will score you beaucoup XP even if your finger never touched the trigger of your weapon; you can also rack up XP by playing a support class (Engineer or Medic) in large skirmishes- dropping an ammo replenisher by a chokepoint brings in the "dings". Or if, like me, the life of a combat pilot is not for you (rolling or doing maneuvers in the cockpit view sets off my vertigo, and even being a gunner can have the same effect) you can still pilot a Galaxy for troop transport, or get the AMS system for the Sunderer, pick a good place to deploy and get experience just for having people spawn there.VladG said:Really love the game, but the F2P model is totally broken in my opinion. Some things are insanely expensive to unlock: It costs up to 7$ to unlock a single weapon for a single class or 1000 cert points (and you gain cert points at a rate of about 15-20 an hour... if you're very lucky. My rate is more along the lines of 10-12)
There still are quite a few optimizations to be done, but there's some workarounds. Setting rendering quality to 95%, turning off ambient occlusion or high-quality shadows, or using a custom .ini file have all been suggested.VladG said:There's also performance to take into account... you kinda need a strong rig to play it. On a PC that runs BF3 on high-ultra I had to turn everything to Low in order to barely get 30 FPS in Planetside2. I don't know if there's any more optimization SoE could have done, the game is massive... but it's still quite a high entry barrier.
What? I just have a single 580 card and I run everything but shadows on high with, I dunno, 50-60fps. How is it you can play BF3 on those settings but not this? This game's probably a bit more CPU intensive...VladG said:There's also performance to take into account... you kinda need a strong rig to play it. On a PC that runs BF3 on high-ultra I had to turn everything to Low in order to barely get 30 FPS in Planetside2. I don't know if there's any more optimization SoE could have done, the game is massive... but it's still quite a high entry barrier.
Glad to know I'm not the only one that had mega problems. I'm not exactly using a gaming work horse, but it's still a decent rig. For me, this game is barely playable with more than 5 hostels on screen.Tiamat666 said:I've tried it and have found it to be quite fun, but the performance gets very bad as soon as I find myself engaged in anything greater than a small skirmish battle. I don't think it has anything to do with graphics, as turning down graphics quality doesn't help. It's probably either CPU or network limited. I've stopped playing it because playing a shooter with a framerate of 10-16 FPS is not fun. I suppose I'll peek in again sometime in the future when the game has been patched and optimized.
I still don't see why is that a problem.Toastngravy said:Yeah I don't care.
Planetside 1 was fantastic. This is garbage.
There's absolutely no point, no point what so ever, to progress in the game when you can just pay money to win. And that's the sad truth, it's pay to win and it truly is. Cash shop should not give you an actual gameplay advantage. It can boost exp so you can naturally get things faster, maybe cosmetic stuff. But the moment you just let them buy anything they'd need the game be comes void. Why is that a hard rule to understand?
Granted it's SOE and I've stopped trusting any choice they make by this point..
Your faction gains advantages for every base held. I think there is also a bonus for taking an entire continent.romanator0 said:So is it possible to win matches somehow in this game? I haven't seen anything that says it is and that makes me wonder what the point of capturing bases is if they don't add up to anything.
This outlook makes no sense. While the system is certainly flawed, you are in fact "Actually playing" when you play the game to earn certs. You are fully engaged in the game and can make a contribution to the battle no matter what you're outfitted in. I have yet to see a loadout that is completely unbeatable by a person using a default loadout, at least on the ground level. In WoW, grinding new content is far more of a grind. You not only play the new content over and over and over, but there is no variation or change between iterations of your run. Most of the time, you make no new progress at all while waiting for that rare drop. And seriously, you call playing an FPS "grinding one mob"? Isn't the point of an MMOFPS shooting other players in a massively multiplayer environment? If anything, PS2 is more varied. Playing with other players, making friends, fighting in battles that never play out the same way twice, exploring the rather beautiful scenery. If you play it as a lone wolf, you're not going to have fun. The thing is, if you want to go completely solo you're playing the wrong game.Shakura Jolithion said:Wow comparisons aren't valid; you're actually playing and building up new gear, exploring different stories, areas, etc., and constantly making progress and improving your character throughout. In terms of WoW, PS2 is essentially grinding one mob with no new gear for hours on end, just to get one new weapon, instead of going on varied quests and getting bits and pieces of gear with side improvements in professions.