Naughty Dog Defends The Last of Us Multiplayer

Karloff

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Naughty Dog Defends The Last of Us Multiplayer



The Last of Us multiplayer won't be tacked on, Naughty Dog claims.

The Last of Us [http://www.escapistmagazine.com/videos/view/trailers/6194-The-Last-of-Us-Gamescom-Trailer], fungal zombies apocalypse game, recently announced it would have multiplayer mode - no details, just that mutliplayer exists - and, as might have been expected, fans were strong both for and against. Arne Meyer, community strategist, did his best to fend off the hordes who claimed that multiplayer would somehow be tacked on, or take resources away from the single player experience.

In fact, said Meyer [http://blog.us.playstation.com/2012/12/09/the-last-of-us-on-ps3-may-7th-2013-pre-order-bonuses-new-trailer-revealed/#comments], single player and multiplayer modes would have completely separate development teams, so there was never a question of one leeching resources from the other. This is a strategy that Naughty Dog has used successfully before, Meyer added, with Uncharted. As for it being tacked on, Naughty Dog wouldn't bother with multiplayer if it didn't suit The Last of Us.

"We don't develop games or features for bullet points" said Meyer, adding "we make the games we enjoy and we hope you'll enjoy as well."

Naughty Dog hasn't announced whether the multiplayer will be co-op or competitive, or given away any other snippets. However there is a release date for this PS3 title now: May 7th, 2013.

Source: Eurogamer [http://www.eurogamer.net/articles/2012-12-11-the-last-of-us-multiplayer-wont-hurt-single-player-naughty-dog-insists]


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Apr 28, 2008
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It'll have multiplayer eh?

Ah well, won't be too hard to ignore it. Especially if they use an online pass like they did with Uncharted 3. Meaning even though both me and my brother both put our money together for the collector's edition, only one of us could play multiplayer. Because fuck people who have brothers and sisters but only one PS3.
 

purifico

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"As for it being tacked on, Naughty Dog wouldn't bother with multiplayer if it didn't suit The Last of Us."

Lolwut? because Uncharted's multiplayer suited the game so much? Especially when you have 2,5 characters and all the rest are faceless goons nobody remembers. The least you can do, naughty Dog, is admit that you just want money from the dudebro audience.
 

bluegate

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Irridium said:
It'll have multiplayer eh?

Ah well, won't be too hard to ignore it. Especially if they use an online pass like they did with Uncharted 3. Meaning even though both me and my brother both put our money together for the collector's edition, only one of us could play multiplayer. Because fuck people who have brothers and sisters but only one PS3.
Wasn't it like this;
As long as the account that activated the pass is present on the ps3, all other accounts are also able to play online?
 

DustyDrB

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Jan 19, 2010
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A game like this could do some interesting things with multiplayer, so long as they don't just do another "Team A shoots Team B" type thing.

I can't believe I'm actually the one saying this, but multiplayer in this game might not actually be bad. Just depends on how they handle it.
 
Apr 28, 2008
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bluegate said:
Irridium said:
It'll have multiplayer eh?

Ah well, won't be too hard to ignore it. Especially if they use an online pass like they did with Uncharted 3. Meaning even though both me and my brother both put our money together for the collector's edition, only one of us could play multiplayer. Because fuck people who have brothers and sisters but only one PS3.
Wasn't it like this;
As long as the account that activated the pass is present on the ps3, all other accounts are also able to play online?
Some are like that, some aren't. Depends on the publisher. After I let my brother use the code, it still wouldn't let me play online. A friend of mine did gave me her code though, so I was still able to play. But she shouldn't have had to do that in the first place.
 

Ham Blitz

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A coop campaign would be awesome, though I don't have a PS3 so I don't know why I care so much. Possibly so I could go over to my friend's and leech off them play the game at their house.
 

Smooth Operator

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Well you couldn't possibly make a flatter PR statement, so it is actually tacked on because one of the accountants feels like they need it.
For everyones sake let's hope they got some bargain bin developer for it so the rest of their budget can go to the proper game.
 

fix-the-spade

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bluegate said:
Wasn't it like this;
As long as the account that activated the pass is present on the ps3, all other accounts are also able to play online?
Nope, one account, one code.

It's becoming more and more frequent that online passes are tied to one specific account rather than the console. I'm waiting for EA or Activision to announce an online pass that only works for a year, then you have to buy another one, they'll try it sooner or later.
 

Ignatz_Zwakh

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As long as it works better than UC3's multi did. I dunno what it was, but UC2's was among some of the best multiplayer fun I ever had while 3 was just kinda...buggy.
 
Apr 28, 2008
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Foolproof said:
Irridium said:
It'll have multiplayer eh?

Ah well, won't be too hard to ignore it. Especially if they use an online pass like they did with Uncharted 3. Meaning even though both me and my brother both put our money together for the collector's edition, only one of us could play multiplayer. Because fuck people who have brothers and sisters but only one PS3.
WHy didn't you just let her play multiplayer on your account?
My brother and I shared an Xbox Live account for a year when we first got an Xbox. We'll do anything we possibly can to not have to do something like that again.
 

lord Claincy Ffnord

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Well, I'll just wait and see with this one too. It can be bad: spec-ops the line, it can be fairly lackluster/boring: bioshock 2, and it can be amazing: mass effect 3 (yeah yeah I know not everyone will agree with me on that but the 60 hours I've shoved in tell me I enjoy it :p Besides, you can play as a volus)
 

Nihlus2

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Mimsofthedawg said:
The problem is that multiplayer ALWAYS diverts resources. Each dollar on the multiplayer development team is a dollar taken away from the single player development team.
Foolproof said:
BZZT! I'm sorry, that is incorrect, thanks for playing.

That zero sum game for multiplayer thing only applies to indie games where all resources come out of the developers pocket. If they have a parent company (which Naughty Dog do, being owned by Sony), then if they want to add multiplayer, they request additional money to do it, rather than take the money out of their reserves.
I am gonna play the devil's advocate here for a second.
He was talking about resources here, which is not just the cold cash. Resources are also the software/hardware given, the people working on the title and your release date / key date goals you have to achieve.

Adding on multiplayer is something that takes away developers from your single player, slowing down the development of one side in order to start up work on the other so everything gets wrapped up simultaniously. They need people from the main team who are familiar with the software to integrate the multiaplayer in a recognizeable way.

EA for example are known for pulling people in and out of different developing teams in order to focus their talents elsewhere, even if it means weakening one title in order to slightly raise the bar on another. It is called buisness praciticing.
The fact about having an industry not run by gamers but buisnessmen is that passion and perfection is not a key element they have the time nor interest in focusing on - it's the numbers and yearly income. Why reach for a 10, when it does not means a feasiable and justified extra income after you get a game past a 7? There is no financial reason to do it, why bother?

With that said: If multiplayer is added it will require pulling away attention from the singleplayer in some sense, some staff members and key figures who have to play ball over a wider area to cover all ground. This is what they have to do, if they want to ensure the multiplayer stays close and is passionately made to suit the single player - which also results in resources, time and programming diverted.
On the other end, it can be half assed, and with minimal investment of resources in any form as a hash-tagged-on multiplayer. Which will hurt their reputation.

And that is the concern, which one will this be? A passionate and possibly good multiplayer that COULD potentially be of concern to the quality of the main title, or another forcefully injected multiplayer that nobody asked for nor like that will possibly serve as nothing but a tumour.

Personally I will give Naughty Dog a chance, the Uncharted Multiplayer was... disturbingly plain and medicore/unnecesary. But I will personally overlook the first one they did, in good spirit - they are a good developer, and I will give them the benefit of the doubt on this one.