THQ President: Bad, Late, and Inferior Titles Killed the Company

MikeWehner

The Dude
Aug 21, 2011
1,322
0
0
THQ President: Bad, Late, and Inferior Titles Killed the Company



Former THQ top dog Jason Rubin weighs in on why he and so many others are now out of a job.

There countless differing opinions out there as to why THQ ultimately met its demise. Many point to a changing gaming landscape which the company simply couldn't adapt to, but THQ President Jason Rubin sees things a bit differently. In an interview with MCV [http://www.mcvuk.com/news/read/the-collapse-of-thq-the-full-story/0110180], the former boss explains that several "massive mistakes" were ultimately what doomed THQ.

"To be sure, all triple-A publishers have been under pressure, but THQ had every chance to survive had it not made massive mistakes," Rubin admits. "Unfortunately, the mistakes that were made long before I joined, like the incredible losses attached to uDraw, massive wasted capital in the unpublished MMO that was cancelled, sticking with children's and casual titles far after mobile and tablets had killed the business, bad, late, or otherwise inferior titles like Homefront, and a generally haphazard and inefficient approach to deal making, left the company with too much negative hanging on its books."

Rubin's frank assessment of THQ's stumbles is somewhat refreshing, and he certainly doesn't beat around the bush. Having joined the company in early 2012, much the damage to THQ's stability seems to have been done before he took the job. But regardless of who should shoulder the majority of the blame, THQ's closure and subsequent piecemeal sell-off will make the next few years very interesting for the various franchises that once called the company "home."

Source: MCV [http://www.mcvuk.com/news/read/the-collapse-of-thq-the-full-story/0110180]

Permalink
 

Tohuvabohu

Not entirely serious, maybe.
Mar 24, 2011
1,001
0
0
MikeWehner said:
massive wasted capital in the unpublished MMO that was cancelled
Man I totally forgot about that. I didn't even think about how much THQ had flushed down the drain with that at the time.

What a shame. Sounds like so many bad decisions and mistakes were going on behind the scenes. His comment about publishers being under pressure makes me think what hard times may lie ahead for other publishers.
 

ohnoitsabear

New member
Feb 15, 2011
1,236
0
0
Seems like a pretty accurate assessment. I think it's safe to say that near the beginning of last year, there was very little THQ could have done to stop their closure.
 

dragongit

New member
Feb 22, 2011
1,075
0
0
MMO? you mean the 40K one? I had almost forgotten about that. But it was awesome looking... yeesh, yea, I can see why the company took a nose dive with the UDraw, homefront, and the unfinished MMO. I'm just sad that the entire team of Darksiders has been booted, givin to Plantinum, so it's future is unknown at best. And utterly dead at worst.
 

The White Hunter

Basment Abomination
Oct 19, 2011
3,888
0
0
DVS BSTrD said:
Oh yeah THQ did make Homefront didn't they?
But honestly, who didn't look at Saints Row 2 and think: "You know what this game needs? Shittier character customization and fucking predator drone strikes. And dick jokes! Way more dick jokes!"
http://images.politico.com/global/2012/11/121116_2_twinkie_ap_328.jpg
They also at some point htought "No what this game needs? A much less enjoyable soundtrack!". I love the audio in SR2, I'm not one for rap or anything but even the raps they used were the kind of stoopid goofy raps that fitted the game so I didn't mind. There's literally not a single song I can stand in SR3. It was more polished, but less fun.

Honestly I can barely name a THQ game I played this generation and would recommend to people outside of SR2 and 3, maybe at a stretch I'd tell people to check out Darksiders, which I find pretty boring. Darksiders 2 I just can't be arsed to play on PC, got it on impulse dirt cheap...
 

AzrealMaximillion

New member
Jan 20, 2010
3,216
0
0
If Red Faction Armageddon didn't undo all of the good that RF Geurilla did, and if Saint's Row the Third didn't have significantly less to do than its predecessor, maybe THQ would have lasted long enough to actually put out and make money off of all of those upcoming titles that people wanted. Making SR3 into another game that had DLC worth more than the game's original titles was a huge mistake IMO.
 

Braedan

New member
Sep 14, 2010
697
0
0
Wait, he's accepting that THQ MIGHT have had something to do with it's own demise?
Very refreshing. I was preparing to feel really bad for "not getting" their games, not reading the good reviews, and buying a used game.
THQ always seemed like a much more honest company. It's a shame they were a touch incompetent too, I liked a number of games they published.
 

snekadid

Lord of the Salt
Mar 29, 2012
711
0
0
I think SR3s only real downfalls were lowered customization<when the previous game is lauded for the amazing number of outfits and other visual changes you can make to have the PC you want, you don't go backwards from that> and that it was VERY short, I stopped playing it at about the same time length I stopped playing the second one, but I had also unlocked and completed every single event and challenge in the game while there are many I just will never get to in SR2.

To be completely honest, I liked 3 more than 2, yes it was sillier but the over all story was more engaging and better written, and with the exception of the "movie" bonus ending it had a more coherent and interesting set of endings. Plus they fixed the AI so gangsters weren't driving at me shooting their own cars so that they would hit me and explode over and over again. Yes its a genius tactic.... but suicide bombers it's not really a mind set of gang members. I just wish that the separate gangs were actually separate gangs.... the over all warfare was better in 2 only because I could decide to just completely hate on one gang or spread the love.

Unfortunately there was nothing he could of done to save the company by the time he joined and its nice to see some one come out of something with honest feedback on the problems and keeping the "throwing people under the bus" to the minimal.

Its too bad, with this ending now bethsda and ubisoft<when they aren't smoking the ashes of hitler> are the only competent publishers left that aren't completely devoid of souls and morals. When its only EA and Activision left..... well then it will be time to take up reading as my foremost hobby.
 

Frostbite3789

New member
Jul 12, 2010
1,778
0
0
Braedan said:
Wait, he's accepting that THQ MIGHT have had something to do with it's own demise?
Very refreshing. I was preparing to feel really bad for "not getting" their games, not reading the good reviews, and buying a used game.
THQ always seemed like a much more honest company. It's a shame they were a touch incompetent too, I liked a number of games they published.
Yeah, but at the same time he had no real stock in it. He's not owning his own mistakes at all. He's saying everything was buggered up before he got there.
 

Rad Party God

Party like it's 2010!
Feb 23, 2010
3,560
0
0
I'm still extremely curious (and nervous) about Sega taking the helm of Relic, if they let them finish Company of Heroes 2 and Dawn of War 3, all will be fine.
 
Sep 24, 2008
2,461
0
0
AzrealMaximillion said:
If Red Faction Armageddon didn't undo all of the good that RF Geurilla did, and if Saint's Row the Third didn't have significantly less to do than its predecessor, maybe THQ would have lasted long enough to actually put out and make money off of all of those upcoming titles that people wanted. Making SR3 into another game that had DLC worth more than the game's original titles was a huge mistake IMO.
I don't mean to pick on you, but this is a statement that a lot of people used to deride SR3 in a manner that I think is unfair.

It is the sign of the times, not the THQ development team that made Saint's Row the Third so 'short on content'. Every game nowadays is just a teaser for the one or two.. or more likely 4 dlcs coming down the line.

Would I have loved the level of DLC that GTAIV got? Assuredly. But if I'm having fun and laughing at how ridiculous this all is, I would willingly buy dlcs when they come up. But truth be told, I'm one of those polarized masses who loved the goofiness of SR3, and while I did love SR2, I was uncomfortable with the organized crime part of the second. So admittedly, I might be biased.
 

Akexi

New member
May 15, 2008
144
0
0
Well, at least he isn't blaming piracy like some other cavalcade of assclowns.
 

Braedan

New member
Sep 14, 2010
697
0
0
Frostbite3789 said:
Braedan said:
Wait, he's accepting that THQ MIGHT have had something to do with it's own demise?
Very refreshing. I was preparing to feel really bad for "not getting" their games, not reading the good reviews, and buying a used game.
THQ always seemed like a much more honest company. It's a shame they were a touch incompetent too, I liked a number of games they published.
Yeah, but at the same time he had no real stock in it. He's not owning his own mistakes at all. He's saying everything was buggered up before he got there.
Heh, yeah true, but he did work there for some time in a high ranking position. While he may not have a lot invested, it is still refreshing hearing even a little bit of honesty from video game Suits.
 

rofltehcat

New member
Jul 24, 2009
635
0
0
Much better than EA's "everyone's fault except our own!"

Still, kinda sad... and I'd probably have checked out that (40k?) mmo, though it is just another example of too many developers/publishers trying to hop onto the mmo train. Though a 40k rpg would have been great, too... probably would have been fine without the mmo part, just like TOR would have been better as KotoR 3...
 

kajinking

New member
Aug 12, 2009
896
0
0
DVS BSTrD said:
Oh yeah THQ did make Homefront didn't they?
But honestly, who didn't look at Saints Row 2 and think: "You know what this game needs? Shittier character customization and fucking predator drone strikes. And dick jokes! Way more dick jokes!"
http://images.politico.com/global/2012/11/121116_2_twinkie_ap_328.jpg
More dick jokes than Bulletstorm?

Also what is this Udraw disaster I keep hearing about as well as this un-finished MMO?
 

Tiamat666

Level 80 Legendary Postlord
Dec 4, 2007
1,012
0
0
I think they certainly did a good job on every game with "Warhammer" and "40K" in the title. I've played Dawn of War more than I've played StarCraft 2, and the recent Space Marine was surprisingly awesome.
 

Frostbite3789

New member
Jul 12, 2010
1,778
0
0
Braedan said:
Heh, yeah true, but he did work there for some time in a high ranking position. While he may not have a lot invested, it is still refreshing hearing even a little bit of honesty from video game Suits.
I dunno, maybe I'm just cynical, but it reads a lot more like someone who needs to find a new job than someone taking responsibility for anything.
 

Gearhead mk2

New member
Aug 1, 2011
19,999
0
0
DVS BSTrD said:
But honestly, who didn't look at Saints Row 2 and think: "You know what this game needs? Shittier character customization and fucking predator drone strikes. And dick jokes! Way more dick jokes!"
*flameshield* Honestly, I played 2 AFTER I played 3, and I prefered 3. It had more humour and personality, the controls were a lot tighter, and the characters are actually pretty freaking good. And that bit near the start of the game, were you and Peirce are in the car, singing that Sublime song? Freaking brilliant. I think that combine the controls of 3, the customisation of 2, and balance out the serious-gang-drama/smack-zombies-with-penetrator ratio, and you'd have a classic.

OT: I like this guy. He's not afraid he admitted to doing stuff badly, and I respect that. Better than EA at least, though you don't have to try hard to do that.
 

Yopaz

Sarcastic overlord
Jun 3, 2009
6,092
0
0
Gearhead mk2 said:
DVS BSTrD said:
But honestly, who didn't look at Saints Row 2 and think: "You know what this game needs? Shittier character customization and fucking predator drone strikes. And dick jokes! Way more dick jokes!"
*flameshield* Honestly, I played 2 AFTER I played 3, and I prefered 3. It had more humour and personality, the controls were a lot tighter, and the characters are actually pretty freaking good. And that bit near the start of the game, were you and Peirce are in the car, singing that Sublime song? Freaking brilliant. I think that combine the controls of 3, the customisation of 2, and balance out the serious-gang-drama/smack-zombies-with-penetrator ratio, and you'd have a classic.

OT: I like this guy. He's not afraid he admitted to doing stuff badly, and I respect that. Better than EA at least, though you don't have to try hard to do that.
When it comes to overall enjoyment I did enjoy Saints Row 2 more, but Saints Row The Third had some great improvements on weapons, driving and PC port. The Saints Row 2 port was very bad...