Anodyne Devs Hit It Big With The Pirate Bay Promo
The developers of Anodyne say that a Pirate Bay Promo for the game was a huge success that cost them almost nothing.
When the indie game Anodyne turned up on The Pirate Bay, the developers tried to turn the situation to their favor by asking downloaders to give the game a vote on Steam Greenlight, and even tossed out a few codes for free copies of the game on Desura for good measure. "Piracy is inevitable so it's better to embrace it," Anodyne co-creator Sean Hogan explained [http://www.escapistmagazine.com/news/view/122054-Anodyne-Developer-Turns-Piracy-Into-PR]. They then took things a step further with a "Pirate Bay Promo," offering the game for as low as $1 on the Humble Store and accepting payment via BitCoin alongside the usual PayPal and credit cards.
As it turns out, ending up on The Pirate Bay is likely the best thing that could have happened to the game. "Over the 10 days after release before the Promo Bay, I think we accumulated 40k uniques. This resulted in around 800-900 sales between all of our channels, at an average price of I think $8. Over that time, we got a number of reviews and videos to drive traffic!" Hogan wrote.
During the 72 hours of The Pirate Bay promotion, however, sales "far exceeded" that ten day stretch, breaking $12,000, and its position on Steam Greenlight also increased dramatically. The Anodyne site received roughly 240,000 unique views over the promo period, with most coming from The Pirate Bay.
"The Promo Bay far exceeded what our sales cycle would have been if we just went on as normal - sales were dying down around the start of the promo. We made twice as much revenue as we did in the past 10 days (plus the pre-orders), many more visitors, votes, etc." Hogan explained.
"Does the promo work? Yes! I think everything is much better off now - revenue, people playing, fans, etc, than we were before the promo," he continued. "I definitely encourage trying something similar with the Promo Bay if you're able to."
Source: Anodyne Devblog [http://seagaia.wordpress.com/2013/02/18/anodyne-pirate-bay-promo-post-mortem/]
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The developers of Anodyne say that a Pirate Bay Promo for the game was a huge success that cost them almost nothing.
When the indie game Anodyne turned up on The Pirate Bay, the developers tried to turn the situation to their favor by asking downloaders to give the game a vote on Steam Greenlight, and even tossed out a few codes for free copies of the game on Desura for good measure. "Piracy is inevitable so it's better to embrace it," Anodyne co-creator Sean Hogan explained [http://www.escapistmagazine.com/news/view/122054-Anodyne-Developer-Turns-Piracy-Into-PR]. They then took things a step further with a "Pirate Bay Promo," offering the game for as low as $1 on the Humble Store and accepting payment via BitCoin alongside the usual PayPal and credit cards.
As it turns out, ending up on The Pirate Bay is likely the best thing that could have happened to the game. "Over the 10 days after release before the Promo Bay, I think we accumulated 40k uniques. This resulted in around 800-900 sales between all of our channels, at an average price of I think $8. Over that time, we got a number of reviews and videos to drive traffic!" Hogan wrote.
During the 72 hours of The Pirate Bay promotion, however, sales "far exceeded" that ten day stretch, breaking $12,000, and its position on Steam Greenlight also increased dramatically. The Anodyne site received roughly 240,000 unique views over the promo period, with most coming from The Pirate Bay.
"The Promo Bay far exceeded what our sales cycle would have been if we just went on as normal - sales were dying down around the start of the promo. We made twice as much revenue as we did in the past 10 days (plus the pre-orders), many more visitors, votes, etc." Hogan explained.
"Does the promo work? Yes! I think everything is much better off now - revenue, people playing, fans, etc, than we were before the promo," he continued. "I definitely encourage trying something similar with the Promo Bay if you're able to."
Source: Anodyne Devblog [http://seagaia.wordpress.com/2013/02/18/anodyne-pirate-bay-promo-post-mortem/]
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