Hard to Be Humble: Bungie on Bungie
"'Looking back on Halo 2,' Jarrard says, 'the most glaring omission was a real, proper ending to the game. When that game began, it was never intended to just stop. We definitely didn't intend to just yank the carpet out.'
'But they did. Oh, did they, and the fans weren't the only ones who noticed."
Russ Pitts speaks to Bungie's Brian Jarrard about Halo 2, Halo 3 and the perils of success.
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"'Looking back on Halo 2,' Jarrard says, 'the most glaring omission was a real, proper ending to the game. When that game began, it was never intended to just stop. We definitely didn't intend to just yank the carpet out.'
'But they did. Oh, did they, and the fans weren't the only ones who noticed."
Russ Pitts speaks to Bungie's Brian Jarrard about Halo 2, Halo 3 and the perils of success.
Permalink