Preview: Mario Kart 8 Is What You Expected and a Little More
Graphical improvements bring something fresh to Mario Kart.
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Graphical improvements bring something fresh to Mario Kart.
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I believe it's Sony' IP, as they acquired Psygnosis and it's back-catalog that same year. The games were developed by ATD, but after Sony weren't interested in a Rollcage 3, ATD made the spiritual sequel 'Firebugs' instead.j-e-f-f-e-r-s said:Not likely, given that Rollcage was only ever a niche series thats been dormant for over 10 years, and its not exactly clear who owns the rights to the IP.Terramax said:I think we'd be better off with Rollcage 3 than this. I'm not convinced the anti-gravity idea makes the gameplay that innovative. Especially not after the colossal disappointment of MK7 on the 3DS, with its severely under-developed special features. I think I could live without this title.
Pretty much what I was thinking when I read this. The F-Zero franchise has been woefully ignored lately, even though it has the potential to really show off the Wii U's graphical prowess (let's face it, F-Zero can look amazing even on something a generation outdated) and help sell to a demographic that's currently not getting enough attention from Nintendo. Heck, let SEGA develop it again, they did a great job with F-Zero GX and you're all buddy buddy with them right now anyway.NightmareExpress said:"Like F-Zero"?
But Nintendo, why would you bother dolling up Mario Kart to be like F-Zero when you could just make a new F-Zero?
This game is absolutely amazing. If anything, it's all the more reason that Nintendo should be working on F-Zero instead of Mario Kart. I know that MK is one of their go-to standard franchises, but there's much stiffer competition here thanks to SEGA.chimpzy said:Interesting, I wonder how this one will turn out.
Mostly because the standard by which I'll hold a new Mario Kart game is no longer the previous Mario Kart. As far as I'm concerned, the current benchmark for mascot racers is Sonic & Sega All-Stars Racing Transformed.
Anoni Mus said:MK7 disappointment? It's my favourite one. I liked the Wii MK, but the 7 was incredibly much better![/quoteTerramax said:I think we'd be better off with Rollcage 3 than this. I'm not convinced the anti-gravity idea makes the gameplay that innovative. Especially not after the colossal disappointment of MK7 on the 3DS, with its severely under-developed special features. I think I could live without this title.
Fair play for enjoying it. For me, I was so disappointed with it, I sold my Vita because of it. I felt that most of the tracks were uninspired, the single lap levels too long, droning, and boring, the racing too slow, and the flying and underwater sections under-developed.
And the online multiplayer made me realise very quickly how broken the weapon system can be, and will always be.
I think I'm pretty much done with the MK series, unless we were to see a serious change of somekind. If I really have the urge to play one, I'll put on the DS game, or Double Dash on the GC.
But, honestly, I'd rather play Sega Rally or Wipeout in any case.
I can't speak for the first All-Stars, or for console versions of Transformed, but All-Stars Transformed ran at 60fps on PC.j-e-f-f-e-r-s said:All Stars was awesome, but it also had flaws in some very key areas which MK8 looks to be building on. Namely, framerate. All Stars was 30fps, but even then the framerate wasn't rock solid. Whereas Nintendo have said they're targetting a rock-solid 60fps with MK8, and all the demo footage recorded at 60fps seems to suggest they've managed it. Also, and htis is purely personal, but I don't think any of the weapon in All Stars had the same flair or character as MK.
That higher framerate, coupled with the anti-gravity and MK's own take on the transforming kart mechanics means MK8 could end up taking the crown back from Sega.
You make a fair point. I have All Stars Transformed on pc, which does run at a smooth 60fps, as well as having better visuals compared to the PS3/360 versions[footnote]Haven't seen the WiiU version in action so I'm not making any judgments there[/footnote]. The higher framerate really does make a difference. And yeah, the weapons are kinda uninspired, but I do like that they're more balanced. In Transformed, if you know what to do, you can evade pretty much anything, including the homing ones[footnote]Evading one by outrunning it makes you feel like a badass[/footnote]. Some of those in Mario Kart can be very cheap, which I've always disliked about the series.j-e-f-f-e-r-s said:All Stars was awesome, but it also had flaws in some very key areas which MK8 looks to be building on. Namely, framerate. All Stars was 30fps, but even then the framerate wasn't rock solid. Whereas Nintendo have said they're targetting a rock-solid 60fps with MK8, and all the demo footage recorded at 60fps seems to suggest they've managed it. Also, and htis is purely personal, but I don't think any of the weapon in All Stars had the same flair or character as MK.chimpzy said:snip
That higher framerate, coupled with the anti-gravity and MK's own take on the transforming kart mechanics means MK8 could end up taking the crown back from Sega.
We'll see when it comes time to actually play online with Mario Kart and Smash bros. I would still like to see online multiplayer in a real Mario game to, and it's very rare to get a bunch of people in the same room to play locally. I doubt this new Super Mario 3D world is going to have it, though. Hell, I wouldn't even care if I could play with just randoms. I just don't want to play alone D:j-e-f-f-e-r-s said:They're the only ones offering free online multuplayer this generation, as well as an integrated gamer-specific social network. I sure hope that counts as getting their act together.